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refactor: delete some shitcode

This commit is contained in:
def 2022-10-23 16:12:35 +04:00
parent 4fa50a3bd0
commit d8c8fe9c54
2 changed files with 442 additions and 227 deletions

351
pymaster.py Executable file → Normal file
View file

@ -12,192 +12,241 @@ from time import time
from server_entry import ServerEntry
from protocol import MasterProtocol
LOG_FILENAME = 'pymaster.log'
LOG_FILENAME = "pymaster.log"
MAX_SERVERS_FOR_IP = 14
def logPrint( msg ):
logging.debug( msg )
class PyMaster:
def __init__(self, ip, port):
self.serverList = []
self.sock = socket.socket( socket.AF_INET, socket.SOCK_DGRAM )
self.sock.bind( (ip, port) )
def __init__(self, ip, port):
self.serverList = []
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.bind((ip, port))
logPrint("Welcome to PyMaster!")
logPrint("I ask you again, are you my master?")
logPrint("Running on %s:%d" % (ip, port))
logging.debug("Welcome to PyMaster!")
logging.debug("I ask you again, are you my master? @-@")
logging.debug("Running on %s:%d" % (ip, port))
def serverLoop(self):
data, addr = self.sock.recvfrom(1024)
data = data.decode('latin_1')
if( data[0] == MasterProtocol.clientQuery ):
self.clientQuery(data, addr)
elif( data[0] == MasterProtocol.challengeRequest ):
self.sendChallengeToServer(data, addr)
elif( data[0] == MasterProtocol.addServer ):
self.addServerToList(data, addr)
elif( data[0] == MasterProtocol.removeServer ):
self.removeServerFromList(data, addr)
else:
logPrint("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]))
def server_loop(self):
data, addr = self.sock.recvfrom(1024)
data = data.decode("latin_1")
def clientQuery(self, data, addr):
region = data[1] # UNUSED
data = data.strip('1' + region)
try:
query = data.split('\0')
except ValueError:
logPrint(traceback.format_exc())
return
match data[0]:
case MasterProtocol.clientQuery:
self.client_query(data, addr)
case MasterProtocol.challengeRequest:
self.send_challenge_to_server(data, addr)
case MasterProtocol.addServer:
self.add_server_to_list(data, addr)
case MasterProtocol.removeServer:
self.remove_server_from_list(data, addr)
case other:
logging.debug("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]))
queryAddr = query[0] # UNUSED
rawFilter = query[1]
# Remove first \ character
rawFilter = rawFilter.strip('\\')
split = rawFilter.split('\\')
def client_query(self, data, addr):
region = data[1] # UNUSED
data = data.strip("1" + region)
try:
query = data.split("\0")
except ValueError:
logging.debug(traceback.format_exc())
return
# Use NoneType as undefined
gamedir = 'valve' # halflife, by default
clver = None
nat = 0
queryAddr = query[0] # UNUSED
rawFilter = query[1]
for i in range( 0, len(split), 2 ):
try:
key = split[i + 1]
if( split[i] == 'gamedir' ):
gamedir = key.lower() # keep gamedir in lowercase
elif( split[i] == 'nat' ):
nat = int(key)
elif( split[i] == 'clver' ):
clver = key
else:
logPrint('Unhandled info string entry: {0}/{1}. Infostring was: {2}'.format(split[i], key, split))
except IndexError:
pass
# Remove first \ character
rawFilter = rawFilter.strip("\\")
split = rawFilter.split("\\")
if( clver == None ): # Probably an old vulnerable version
self.fakeInfoForOldVersions( gamedir, addr )
return
# Use NoneType as undefined
gamedir = "valve" # halflife, by default
clver = None
nat = 0
packet = MasterProtocol.queryPacketHeader
for i in self.serverList:
if( time() > i.die ):
self.serverList.remove(i)
continue
for i in range(0, len(split), 2):
try:
key = split[i + 1]
if split[i] == "gamedir":
gamedir = key.lower() # keep gamedir in lowercase
elif split[i] == "nat":
nat = int(key)
elif split[i] == "clver":
clver = key
else:
logging.debug(
"Unhandled info string entry: {0}/{1}. Infostring was: {2}".format(
split[i], key, split
)
)
except IndexError:
pass
if( not i.check ):
continue
if clver is None: # Probably an old vulnerable version
self.fake_info_for_old_versions(gamedir, addr)
return
if( nat != i.nat ):
continue
packet = MasterProtocol.queryPacketHeader
for i in self.serverList:
if time() > i.die:
self.serverList.remove(i)
continue
if( gamedir != None ):
if( gamedir != i.gamedir ):
continue
if not i.check:
continue
if( nat ):
reply = '\xff\xff\xff\xffc {0}:{1}'.format( addr[0], addr[1] )
data = reply.encode( 'latin_1' )
# Tell server to send info reply
self.sock.sendto( data, i.addr )
if nat != i.nat:
continue
# Use pregenerated address string
packet += i.queryAddr
packet += b'\0\0\0\0\0\0' # Fill last IP:Port with \0
self.sock.sendto(packet, addr)
if gamedir is not None and gamedir != i.gamedir:
continue
def fakeInfoForOldVersions(self, gamedir, addr):
def sendFakeInfo(sock, warnmsg, gamedir, addr):
baseReply = b"\xff\xff\xff\xffinfo\n\host\\" + warnmsg.encode('utf-8') + b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\" + gamedir.encode('latin-1') + b"\\"
sock.sendto(baseReply, addr)
if nat:
reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1])
data = reply.encode("latin_1")
# Tell server to send info reply
self.sock.sendto(data, i.addr)
sendFakeInfo(self.sock, "This version is not", gamedir, addr)
sendFakeInfo(self.sock, "supported anymore", gamedir, addr)
sendFakeInfo(self.sock, "Please update Xash3DFWGS", gamedir, addr)
sendFakeInfo(self.sock, "From GooglePlay or GitHub", gamedir, addr)
sendFakeInfo(self.sock, "Эта версия", gamedir, addr)
sendFakeInfo(self.sock, "устарела", gamedir, addr)
sendFakeInfo(self.sock, "Обновите Xash3DFWGS c", gamedir, addr)
sendFakeInfo(self.sock, "GooglePlay или GitHub", gamedir, addr)
# Use pregenerated address string
packet += i.queryAddr
def removeServerFromList(self, data, addr):
for i in self.serverList:
if (i.addr == addr):
logPrint("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
self.serverList.remove(i)
packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0
self.sock.sendto(packet, addr)
def sendChallengeToServer(self, data, addr):
logPrint("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
# At first, remove old server- data from list
#self.removeServerFromList(None, addr)
count = 0
for i in self.serverList:
if ( i.addr[0] == addr[0] ):
if( i.addr[1] == addr[1] ):
self.serverList.remove(i)
else:
count += 1
if( count > MAX_SERVERS_FOR_IP ):
return
def _send_fake_info(sock, warnmsg, gamedir, addr):
baseReply = (
b"\xff\xff\xff\xffinfo\n\host\\"
+ warnmsg.encode("utf-8")
+ b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\"
+ gamedir.encode("latin-1")
+ b"\\"
)
sock.sendto(baseReply, addr)
# Generate a 32 bit challenge number
challenge = random.randint(0, 2**32-1)
# Add server to list
self.serverList.append(ServerEntry(addr, challenge))
def fake_info_for_old_versions(self, gamedir, addr):
error_message = [
"This version is not",
"supported anymore",
"Please update Xash3DFWGS",
"From GooglePlay or GitHub",
"Эта версия",
"устарела",
"Обновите Xash3DFWGS c",
"GooglePlay или GitHub",
]
# And send him a challenge
packet = MasterProtocol.challengePacketHeader
packet += pack('I', challenge)
self.sock.sendto(packet, addr)
for string in error_message:
_send_fake_info(self.sock, string, gamedir, addr)
def addServerToList(self, data, addr):
logPrint("Add Server: from {0}:{1}".format(addr[0], addr[1]))
# Remove the header. Just for better parsing.
serverInfo = data.strip('\x30\x0a\x5c')
# Find a server with same address
for serverEntry in self.serverList:
if( serverEntry.addr == addr ):
break
def remove_server_from_list(self, addr):
for server in self.serverList:
if server.addr == addr:
logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
self.serverList.remove(server)
def send_challenge_to_server(self, addr):
logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
# At first, remove old server- data from list
# self.removeServerFromList(None, addr)
count = 0
for i in self.serverList:
if i.addr[0] == addr[0]:
if i.addr[1] == addr[1]:
self.serverList.remove(i)
else:
count += 1
if count > MAX_SERVERS_FOR_IP:
return
challenge = random.randint(0, 2**32 - 1)
# Add server to list
self.serverList.append(ServerEntry(addr, challenge))
# And send him a challenge
packet = MasterProtocol.challengePacketHeader
packet += pack("I", challenge)
self.sock.sendto(packet, addr)
def add_server_to_list(self, data, addr):
logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1]))
# Remove the header. Just for better parsing.
serverInfo = data.strip("\x30\x0a\x5c")
# Find a server with same address
for serverEntry in self.serverList:
if serverEntry.addr == addr:
break
serverEntry.setInfoString(serverInfo)
serverEntry.setInfoString( serverInfo )
def spawn_pymaster(verbose, ip, port):
if verbose:
logging.getLogger().addHandler(logging.StreamHandler())
logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
logging.getLogger().setLevel(logging.DEBUG)
if verbose:
logging.getLogger().addHandler(logging.StreamHandler())
logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
logging.getLogger().setLevel(logging.DEBUG)
masterMain = PyMaster(ip, port)
while True:
try:
masterMain.server_loop()
except Exception:
logging.debug(traceback.format_exc())
masterMain = PyMaster(ip, port)
while True:
try:
masterMain.serverLoop()
except Exception:
logPrint(traceback.format_exc())
pass
if __name__ == "__main__":
parser = OptionParser()
parser.add_option('-i', '--ip', action='store', dest='ip', default='0.0.0.0',
help='ip to listen [default: %default]')
parser.add_option('-p', '--port', action='store', dest='port', type='int', default=27010,
help='port to listen [default: %default]')
parser.add_option('-d', '--daemonize', action='store_true', dest='daemonize', default=False,
help='run in background, argument is uid [default: %default]')
parser.add_option('-q', '--quiet', action='store_false', dest='verbose', default=True,
help='don\'t print to stdout [default: %default]')
(options, args) = parser.parse_args()
parser = OptionParser()
parser.add_option(
"-i",
"--ip",
action="store",
dest="ip",
default="0.0.0.0",
help="ip to listen [default: %default]",
)
parser.add_option(
"-p",
"--port",
action="store",
dest="port",
type="int",
default=27010,
help="port to listen [default: %default]",
)
parser.add_option(
"-d",
"--daemonize",
action="store_true",
dest="daemonize",
default=False,
help="run in background, argument is uid [default: %default]",
)
parser.add_option(
"-q",
"--quiet",
action="store_false",
dest="verbose",
default=True,
help="don't print to stdout [default: %default]",
)
if options.daemonize != 0:
from daemon import pidfile, DaemonContext
(options, args) = parser.parse_args()
with DaemonContext(stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()) as context:
spawn_pymaster(options.verbose, options.ip, options.port)
else:
sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))
if options.daemonize != 0:
from daemon import DaemonContext
with DaemonContext(
stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()
) as context:
spawn_pymaster(options.verbose, options.ip, options.port)
else:
sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))

View file

@ -1,83 +1,249 @@
from time import time
#!/usr/bin/env python3
import socket
import random
import sys
import traceback
import logging
import os
from optparse import OptionParser
from struct import pack
from time import time
class ServerEntry:
challenge2 = 0
gamedir = ''
protocol = 0
players = 0
maxplayers = 0
bots = 0
gamemap = ''
version = '0'
servtype = 'd'
password = 0
os = 'l'
secure = 0
lan = 0
region = 255
product = ''
nat = 0
from server_entry import ServerEntry
from protocol import MasterProtocol
LOG_FILENAME = "pymaster.log"
MAX_SERVERS_FOR_IP = 14
class PyMaster:
def __init__(self, ip, port):
self.serverList = []
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.bind((ip, port))
logging.debug("Welcome to PyMaster!")
logging.debug("I ask you again, are you my master? @-@")
logging.debug("Running on %s:%d" % (ip, port))
def server_loop(self):
data, addr = self.sock.recvfrom(1024)
data = data.decode("latin_1")
match data[0]:
case MasterProtocol.clientQuery:
self.client_query(data, addr)
case MasterProtocol.challengeRequest:
self.send_challenge_to_server(data, addr)
case MasterProtocol.addServer:
self.add_server_to_list(data, addr)
case MasterProtocol.removeServer:
self.remove_server_from_list(data, addr)
case other:
logging.debug(
"Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1])
)
def client_query(self, data, addr):
region = data[1] # UNUSED
data = data.strip("1" + region)
try:
query = data.split("\0")
except ValueError:
logging.debug(traceback.format_exc())
return
queryAddr = query[0] # UNUSED
rawFilter = query[1]
# Remove first \ character
rawFilter = rawFilter.strip("\\")
split = rawFilter.split("\\")
# Use NoneType as undefined
gamedir = "valve" # halflife, by default
clver = None
nat = 0
def setInfoString(self, data):
infostring = data.replace('\n', '').replace('\r', '').replace('\0', '')
split = infostring.split('\\')
for i in range(0, len(split), 2):
try:
key = split[i + 1]
if( split[i] == 'challenge' ):
self.challenge2 = int(key)
elif( split[i] == 'gamedir' ):
self.gamedir = key.lower() # keep gamedir lowercase
elif( split[i] == 'protocol' ):
self.protocol = int(key)
elif( split[i] == 'players' ):
self.players = int(key)
elif( split[i] == 'max' ):
self.maxplayers = int(key.split('.')[0])
elif( split[i] == 'bots' ):
self.bots = int(key)
elif( split[i] == 'map' ):
self.gamemap = key
elif( split[i] == 'version' ):
self.version = key
elif( split[i] == 'type' ):
self.servtype = key
elif( split[i] == 'password' ):
self.password = key
elif( split[i] == 'os' ):
self.os = key
elif( split[i] == 'secure' ):
self.secure = key
elif( split[i] == 'lan' ):
self.lan = key
elif( split[i] == 'region' ):
self.region = key
elif( split[i] == 'product' ):
self.product = key
elif( split[i] == 'nat' ):
self.nat = int(key)
if split[i] == "gamedir":
gamedir = key.lower() # keep gamedir in lowercase
elif split[i] == "nat":
nat = int(key)
elif split[i] == "clver":
clver = key
else:
logging.debug(
"Unhandled info string entry: {0}/{1}. Infostring was: {2}".format(
split[i], key, split
)
)
except IndexError:
pass
self.check = self.challenge == self.challenge2
def __init__(self, addr, challenge):
# Address
self.addr = addr
if clver is None: # Probably an old vulnerable version
self.fake_info_for_old_versions(gamedir, addr)
return
# Shortcuts for generating query
self.queryAddr = b''
for i in addr[0].split('.'):
self.queryAddr += pack('!B', int(i))
self.queryAddr += pack('!H', int(addr[1]))
packet = MasterProtocol.queryPacketHeader
# Random number that server must return
self.challenge = challenge
for i in self.serverList:
if time() > i.die:
self.serverList.remove(i)
continue
if not i.check:
continue
if nat != i.nat:
continue
if gamedir is not None and gamedir != i.gamedir:
continue
if nat:
reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1])
data = reply.encode("latin_1")
# Tell server to send info reply
self.sock.sendto(data, i.addr)
# This server is not checked
# So it will not get into queries
self.check = False
# Use pregenerated address string
packet += i.queryAddr
# Remove server after this time.
# This maybe not instant
self.die = time() + 600.0
packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0
self.sock.sendto(packet, addr)
def _send_fake_info(sock, warnmsg, gamedir, addr):
baseReply = (
b"\xff\xff\xff\xffinfo\n\host\\"
+ warnmsg.encode("utf-8")
+ b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\"
+ gamedir.encode("latin-1")
+ b"\\"
)
sock.sendto(baseReply, addr)
def fake_info_for_old_versions(self, gamedir, addr):
error_message = [
"This version is not",
"supported anymore",
"Please update Xash3DFWGS",
"From GooglePlay or GitHub",
"Эта версия",
"устарела",
"Обновите Xash3DFWGS c",
"GooglePlay или GitHub",
]
for string in error_message:
_send_fake_info(self.sock, string, gamedir, addr)
def remove_server_from_list(self, addr):
for server in self.serverList:
if server.addr == addr:
logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
self.serverList.remove(server)
def send_challenge_to_server(self, addr):
logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
# At first, remove old server- data from list
# self.removeServerFromList(None, addr)
count = 0
for i in self.serverList:
if i.addr[0] == addr[0]:
if i.addr[1] == addr[1]:
self.serverList.remove(i)
else:
count += 1
if count > MAX_SERVERS_FOR_IP:
return
challenge = random.randint(0, 2**32 - 1)
# Add server to list
self.serverList.append(ServerEntry(addr, challenge))
# And send him a challenge
packet = MasterProtocol.challengePacketHeader
packet += pack("I", challenge)
self.sock.sendto(packet, addr)
def add_server_to_list(self, data, addr):
logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1]))
# Remove the header. Just for better parsing.
serverInfo = data.strip("\x30\x0a\x5c")
# Find a server with same address
for serverEntry in self.serverList:
if serverEntry.addr == addr:
break
serverEntry.setInfoString(serverInfo)
def spawn_pymaster(verbose, ip, port):
if verbose:
logging.getLogger().addHandler(logging.StreamHandler())
logging.getLogger().addHandler(logging.FileHandler(LOG_FILENAME))
logging.getLogger().setLevel(logging.DEBUG)
masterMain = PyMaster(ip, port)
while True:
try:
masterMain.server_loop()
except Exception:
logging.debug(traceback.format_exc())
if __name__ == "__main__":
parser = OptionParser()
parser.add_option(
"-i",
"--ip",
action="store",
dest="ip",
default="0.0.0.0",
help="ip to listen [default: %default]",
)
parser.add_option(
"-p",
"--port",
action="store",
dest="port",
type="int",
default=27010,
help="port to listen [default: %default]",
)
parser.add_option(
"-d",
"--daemonize",
action="store_true",
dest="daemonize",
default=False,
help="run in background, argument is uid [default: %default]",
)
parser.add_option(
"-q",
"--quiet",
action="store_false",
dest="verbose",
default=True,
help="don't print to stdout [default: %default]",
)
(options, args) = parser.parse_args()
if options.daemonize != 0:
from daemon import DaemonContext
with DaemonContext(
stdout=sys.stdout, stderr=sys.stderr, working_directory=os.getcwd()
) as context:
spawn_pymaster(options.verbose, options.ip, options.port)
else:
sys.exit(spawn_pymaster(options.verbose, options.ip, options.port))