mirror of
https://github.com/de2tla2f/pymaster.git
synced 2024-11-23 11:31:28 +00:00
Compare commits
5 commits
76079d0fdb
...
42923b1795
Author | SHA1 | Date | |
---|---|---|---|
42923b1795 | |||
6f87258799 | |||
65e8183817 | |||
2b6872e04f | |||
886102c008 |
|
@ -20,4 +20,4 @@ Master server written in Python. Replacement for HLMaster
|
|||
|
||||
### Yggdrasil
|
||||
|
||||
* `[201:23b4:991a:634d:8359:4521:5576:15b7]:27010`
|
||||
* `[201:5eb5:f061:678e:7565:6338:c02c:5251]:27010`
|
|
@ -5,8 +5,6 @@ class MasterProtocol:
|
|||
|
||||
# Server To Master
|
||||
challengeRequest = 'q'
|
||||
addServer = '0'
|
||||
removeServer = 'b'
|
||||
|
||||
# Master To Client
|
||||
queryPacketHeader = b'\xff\xff\xff\xff\x66\x0a'
|
||||
|
|
88
pymaster.py
88
pymaster.py
|
@ -39,10 +39,6 @@ class PyMaster:
|
|||
self.client_query(data, addr)
|
||||
case MasterProtocol.challengeRequest:
|
||||
self.send_challenge_to_server(data, addr)
|
||||
case MasterProtocol.addServer:
|
||||
self.add_server_to_list(data, addr)
|
||||
case MasterProtocol.removeServer:
|
||||
self.remove_server_from_list(data, addr)
|
||||
case other:
|
||||
logging.debug("Unknown message: {0} from {1}:{2}".format(data, addr[0], addr[1]))
|
||||
|
||||
|
@ -89,85 +85,31 @@ class PyMaster:
|
|||
except IndexError:
|
||||
pass
|
||||
|
||||
if clver is None: # Probably an old vulnerable version
|
||||
self.fake_info_for_old_versions(gamedir, addr)
|
||||
return
|
||||
|
||||
packet = MasterProtocol.queryPacketHeader
|
||||
|
||||
if key != None: # Required in latest Xash3D version
|
||||
packet += b'\x7F' + pack('<I', key) + b'\x00'
|
||||
|
||||
for i in self.serverList:
|
||||
|
||||
# Cleanup servers by timeout
|
||||
if time() > i.die:
|
||||
logging.debug("Server removed by timeout")
|
||||
self.serverList.remove(i)
|
||||
logging.debug("Server removed by timeout: {0}:{1}".format(addr[0], addr[1]))
|
||||
continue
|
||||
|
||||
if not i.check:
|
||||
logging.debug("Invalid request")
|
||||
continue
|
||||
|
||||
if nat != i.nat:
|
||||
logging.debug("NAT {0} mismatch {1}".format(i.nat, nat))
|
||||
continue
|
||||
|
||||
if gamedir is not None and gamedir != i.gamedir:
|
||||
logging.debug("Game dir {0} mismatch node settings: {1}".format(i.gamedir, gamedir))
|
||||
continue
|
||||
|
||||
if nat:
|
||||
reply = "\xff\xff\xff\xffc {0}:{1}".format(addr[0], addr[1])
|
||||
data = reply.encode("latin_1")
|
||||
# Tell server to send info reply
|
||||
self.sock.sendto(data, i.addr)
|
||||
|
||||
# Use pregenerated address string
|
||||
packet += i.queryAddr
|
||||
|
||||
packet += b"\0\0\0\0\0\0" # Fill last IP:Port with \0
|
||||
|
||||
self.sock.sendto(packet, addr)
|
||||
|
||||
|
||||
def _send_fake_info(sock, warnmsg, gamedir, addr):
|
||||
baseReply = (
|
||||
b"\xff\xff\xff\xffinfo\n\host\\"
|
||||
+ warnmsg.encode("utf-8")
|
||||
+ b"\map\\update\dm\\0\\team\\0\coop\\0\\numcl\\32\maxcl\\32\\gamedir\\"
|
||||
+ gamedir.encode("latin-1")
|
||||
+ b"\\"
|
||||
)
|
||||
sock.sendto(baseReply, addr)
|
||||
|
||||
|
||||
def fake_info_for_old_versions(self, gamedir, addr):
|
||||
error_message = [
|
||||
"This version is not",
|
||||
"supported anymore",
|
||||
"Please update Xash3DFWGS",
|
||||
"From GooglePlay or GitHub",
|
||||
"Эта версия",
|
||||
"устарела",
|
||||
"Обновите Xash3DFWGS c",
|
||||
"GooglePlay или GitHub",
|
||||
]
|
||||
|
||||
for string in error_message:
|
||||
_send_fake_info(self.sock, string, gamedir, addr)
|
||||
|
||||
|
||||
def remove_server_from_list(self, data, addr):
|
||||
for server in self.serverList:
|
||||
if server.addr == addr:
|
||||
logging.debug("Remove Server: from {0}:{1}".format(addr[0], addr[1]))
|
||||
self.serverList.remove(server)
|
||||
|
||||
|
||||
def send_challenge_to_server(self, data, addr):
|
||||
logging.debug("Challenge Request: from {0}:{1}".format(addr[0], addr[1]))
|
||||
# At first, remove old server- data from list
|
||||
# self.removeServerFromList(None, addr)
|
||||
|
||||
logging.debug("Challenge request: {0}:{1}".format(addr[0], addr[1]))
|
||||
|
||||
# At first, remove old server- data from list
|
||||
count = 0
|
||||
for i in self.serverList:
|
||||
if i.addr[0] == addr[0]:
|
||||
|
@ -182,7 +124,6 @@ class PyMaster:
|
|||
challenge = random.randint(0, 2**32 - 1)
|
||||
|
||||
# Add server to list
|
||||
logging.debug("Added new server {0}:{1} with challenge {2}".format(addr[0], addr[1], challenge))
|
||||
self.serverList.append(ServerEntry(addr, challenge))
|
||||
|
||||
# And send him a challenge
|
||||
|
@ -190,21 +131,6 @@ class PyMaster:
|
|||
packet += pack("I", challenge)
|
||||
self.sock.sendto(packet, addr)
|
||||
|
||||
|
||||
def add_server_to_list(self, data, addr):
|
||||
logging.debug("Add Server: from {0}:{1}".format(addr[0], addr[1]))
|
||||
# Remove the header. Just for better parsing.
|
||||
serverInfo = data.strip("\x30\x0a\x5c")
|
||||
|
||||
# Find a server with same address
|
||||
for serverEntry in self.serverList:
|
||||
if serverEntry.addr == addr:
|
||||
logging.debug("Skipped same server address: {0}:{1}".format(addr[0], addr[1]))
|
||||
break
|
||||
|
||||
serverEntry.setInfoString(serverInfo)
|
||||
|
||||
|
||||
def spawn_pymaster(verbose, ip, port):
|
||||
if verbose:
|
||||
logging.getLogger().addHandler(logging.StreamHandler())
|
||||
|
|
|
@ -4,85 +4,26 @@ from struct import pack
|
|||
import ipaddress
|
||||
|
||||
class ServerEntry:
|
||||
challenge2 = 0
|
||||
gamedir = 'valve'
|
||||
protocol = 0
|
||||
players = 0
|
||||
maxplayers = 0
|
||||
bots = 0
|
||||
gamemap = ''
|
||||
version = '0'
|
||||
servtype = 'd'
|
||||
password = 0
|
||||
os = 'l'
|
||||
secure = 0
|
||||
lan = 0
|
||||
region = 255
|
||||
product = ''
|
||||
nat = 0
|
||||
key = None
|
||||
|
||||
def setInfoString(self, data):
|
||||
infostring = data.replace('\n', '').replace('\r', '').replace('\0', '')
|
||||
split = infostring.split('\\')
|
||||
for i in range(0, len(split), 2):
|
||||
try:
|
||||
value = split[i + 1]
|
||||
if( split[i] == 'challenge' ):
|
||||
self.challenge2 = int(value)
|
||||
elif( split[i] == 'gamedir' ):
|
||||
self.gamedir = value.lower() # keep gamedir lowercase
|
||||
elif( split[i] == 'protocol' ):
|
||||
self.protocol = int(value)
|
||||
elif( split[i] == 'players' ):
|
||||
self.players = int(value)
|
||||
elif( split[i] == 'max' ):
|
||||
self.maxplayers = int(value.split('.')[0])
|
||||
elif( split[i] == 'bots' ):
|
||||
self.bots = int(value)
|
||||
elif( split[i] == 'map' ):
|
||||
self.gamemap = value
|
||||
elif( split[i] == 'version' ):
|
||||
self.version = value
|
||||
elif( split[i] == 'type' ):
|
||||
self.servtype = value
|
||||
elif( split[i] == 'password' ):
|
||||
self.password = value
|
||||
elif( split[i] == 'os' ):
|
||||
self.os = value
|
||||
elif( split[i] == 'secure' ):
|
||||
self.secure = value
|
||||
elif( split[i] == 'lan' ):
|
||||
self.lan = value
|
||||
elif( split[i] == 'region' ):
|
||||
self.region = value
|
||||
elif( split[i] == 'product' ):
|
||||
self.product = value
|
||||
elif( split[i] == 'nat' ):
|
||||
self.nat = int(value)
|
||||
elif split[i] == 'key':
|
||||
self.key = int(value, 16)
|
||||
except IndexError:
|
||||
pass
|
||||
self.check = self.challenge == self.challenge2
|
||||
return self.check
|
||||
def __init__(self, addr, challenge):
|
||||
|
||||
def __init__(self, addr, challenge):
|
||||
# Address
|
||||
self.addr = addr
|
||||
# Shortcuts for generating query
|
||||
self.queryAddr = b''
|
||||
self.queryAddr += ipaddress.ip_address(addr[0]).packed
|
||||
self.queryAddr += pack('!H', int(addr[1]))
|
||||
# Address
|
||||
self.addr = addr
|
||||
# Shortcuts for generating query
|
||||
self.queryAddr = b''
|
||||
|
||||
# Random number that server must return
|
||||
self.challenge = challenge
|
||||
self.sentChallengeAt = time()
|
||||
if ':' in addr[0]:
|
||||
self.queryAddr += ipaddress.ip_address(addr[0]).packed
|
||||
else:
|
||||
for i in addr[0].split('.'):
|
||||
self.queryAddr += pack('!B', int(i))
|
||||
|
||||
# This server is not checked
|
||||
# So it will not get into queries
|
||||
self.check = False
|
||||
self.queryAddr += pack('!H', int(addr[1]))
|
||||
|
||||
# Remove server after this time.
|
||||
# This maybe not instant
|
||||
self.die = self.sentChallengeAt + 600
|
||||
# Random number that server must return
|
||||
self.challenge = challenge
|
||||
self.sentChallengeAt = time()
|
||||
|
||||
# Remove server after this time.
|
||||
# This maybe not instant
|
||||
self.die = self.sentChallengeAt + 600
|
Loading…
Reference in a new issue