pymaster/server_entry.py

89 lines
2.2 KiB
Python

from time import time
from struct import pack
import ipaddress
class ServerEntry:
challenge2 = 0
gamedir = 'valve'
protocol = 0
players = 0
maxplayers = 0
bots = 0
gamemap = ''
version = '0'
servtype = 'd'
password = 0
os = 'l'
secure = 0
lan = 0
region = 255
product = ''
nat = 0
key = None
def setInfoString(self, data):
infostring = data.replace('\n', '').replace('\r', '').replace('\0', '')
split = infostring.split('\\')
for i in range(0, len(split), 2):
try:
value = split[i + 1]
if( split[i] == 'challenge' ):
self.challenge2 = int(value)
elif( split[i] == 'gamedir' ):
self.gamedir = value.lower() # keep gamedir lowercase
elif( split[i] == 'protocol' ):
self.protocol = int(value)
elif( split[i] == 'players' ):
self.players = int(value)
elif( split[i] == 'max' ):
self.maxplayers = int(value.split('.')[0])
elif( split[i] == 'bots' ):
self.bots = int(value)
elif( split[i] == 'map' ):
self.gamemap = value
elif( split[i] == 'version' ):
self.version = value
elif( split[i] == 'type' ):
self.servtype = value
elif( split[i] == 'password' ):
self.password = value
elif( split[i] == 'os' ):
self.os = value
elif( split[i] == 'secure' ):
self.secure = value
elif( split[i] == 'lan' ):
self.lan = value
elif( split[i] == 'region' ):
self.region = value
elif( split[i] == 'product' ):
self.product = value
elif( split[i] == 'nat' ):
self.nat = int(value)
elif split[i] == 'key':
self.key = int(value, 16)
except IndexError:
pass
self.check = self.challenge == self.challenge2
return self.check
def __init__(self, addr, challenge):
# Address
self.addr = addr
# Shortcuts for generating query
self.queryAddr = b''
self.queryAddr += ipaddress.ip_address(addr[0]).packed
self.queryAddr += pack('!H', int(addr[1]))
# Random number that server must return
self.challenge = challenge
self.sentChallengeAt = time()
# This server is not checked
# So it will not get into queries
self.check = False
# Remove server after this time.
# This maybe not instant
self.die = self.sentChallengeAt + 600