FurryChat/windows/runner/main.cpp

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#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "run_loop.h"
#include "utils.h"
#include "window_configuration.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
RunLoop run_loop;
flutter::DartProject project(L"data");
FlutterWindow window(&run_loop, project);
Win32Window::Point origin(kFlutterWindowOriginX, kFlutterWindowOriginY);
Win32Window::Size size(kFlutterWindowWidth, kFlutterWindowHeight);
if (!window.CreateAndShow(kFlutterWindowTitle, origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
run_loop.Run();
::CoUninitialize();
return EXIT_SUCCESS;
}