famedlysdk/lib/src/timeline.dart

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/*
* Copyright (c) 2019 Zender & Kurtz GbR.
*
* Authors:
* Christian Pauly <krille@famedly.com>
* Marcel Radzio <mtrnord@famedly.com>
*
* This file is part of famedlysdk.
*
* famedlysdk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* famedlysdk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with famedlysdk. If not, see <http://www.gnu.org/licenses/>.
*/
import 'dart:async';
import 'event.dart';
import 'room.dart';
import 'sync/event_update.dart';
import 'sync/room_update.dart';
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typedef onTimelineUpdateCallback = void Function();
typedef onTimelineInsertCallback = void Function(int insertID);
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/// Represents the timeline of a room. The callbacks [onUpdate], [onDelete],
/// [onInsert] and [onResort] will be triggered automatically. The initial
/// event list will be retreived when created by the [room.getTimeline] method.
class Timeline {
final Room room;
List<Event> events = [];
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final onTimelineUpdateCallback onUpdate;
final onTimelineInsertCallback onInsert;
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StreamSubscription<EventUpdate> sub;
StreamSubscription<RoomUpdate> roomSub;
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StreamSubscription<String> sessionIdReceivedSub;
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bool _requestingHistoryLock = false;
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final Map<String, Event> _eventCache = {};
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/// Searches for the event in this timeline. If not
/// found, requests from the server. Requested events
/// are cached.
Future<Event> getEventById(String id) async {
for (var i = 0; i < events.length; i++) {
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if (events[i].eventId == id) return events[i];
}
if (_eventCache.containsKey(id)) return _eventCache[id];
final requestedEvent = await room.getEventById(id);
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if (requestedEvent == null) return null;
_eventCache[id] = requestedEvent;
return _eventCache[id];
}
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Future<void> requestHistory(
{int historyCount = Room.DefaultHistoryCount}) async {
if (!_requestingHistoryLock) {
_requestingHistoryLock = true;
await room.requestHistory(
historyCount: historyCount,
onHistoryReceived: () {
if (room.prev_batch.isEmpty || room.prev_batch == null) events = [];
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},
);
await Future.delayed(const Duration(seconds: 2));
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_requestingHistoryLock = false;
}
}
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Timeline({this.room, this.events, this.onUpdate, this.onInsert}) {
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sub ??= room.client.onEvent.stream.listen(_handleEventUpdate);
// if the timeline is limited we want to clear our events cache
// as r.limitedTimeline can be "null" sometimes, we need to check for == true
// as after receiving a limited timeline room update new events are expected
// to be received via the onEvent stream, it is unneeded to call sortAndUpdate
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roomSub ??= room.client.onRoomUpdate.stream
.where((r) => r.id == room.id && r.limitedTimeline == true)
.listen((r) => events.clear());
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sessionIdReceivedSub ??=
room.onSessionKeyReceived.stream.listen(_sessionKeyReceived);
}
/// Don't forget to call this before you dismiss this object!
void cancelSubscriptions() {
sub?.cancel();
roomSub?.cancel();
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sessionIdReceivedSub?.cancel();
}
void _sessionKeyReceived(String sessionId) {
var decryptAtLeastOneEvent = false;
for (var i = 0; i < events.length; i++) {
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if (events[i].type == EventTypes.Encrypted &&
events[i].messageType == MessageTypes.BadEncrypted &&
events[i].content['body'] == DecryptError.UNKNOWN_SESSION &&
events[i].content['session_id'] == sessionId) {
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events[i] = events[i].decrypted;
if (events[i].type != EventTypes.Encrypted) {
decryptAtLeastOneEvent = true;
}
}
}
if (decryptAtLeastOneEvent) onUpdate();
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}
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int _findEvent({String event_id, String unsigned_txid}) {
int i;
for (i = 0; i < events.length; i++) {
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if (events[i].eventId == event_id ||
(unsigned_txid != null && events[i].eventId == unsigned_txid)) break;
}
return i;
}
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void _handleEventUpdate(EventUpdate eventUpdate) async {
try {
if (eventUpdate.roomID != room.id) return;
if (eventUpdate.type == 'timeline' || eventUpdate.type == 'history') {
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// Redaction events are handled as modification for existing events.
if (eventUpdate.eventType == 'm.room.redaction') {
final eventId = _findEvent(event_id: eventUpdate.content['redacts']);
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if (eventId != null) {
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events[eventId].setRedactionEvent(Event.fromJson(
eventUpdate.content, room, eventUpdate.sortOrder));
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}
} else if (eventUpdate.content['status'] == -2) {
var i = _findEvent(event_id: eventUpdate.content['event_id']);
if (i < events.length) events.removeAt(i);
}
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// Is this event already in the timeline?
else if (eventUpdate.content.containsKey('unsigned') &&
eventUpdate.content['unsigned']['transaction_id'] is String) {
var i = _findEvent(
event_id: eventUpdate.content['event_id'],
unsigned_txid: eventUpdate.content.containsKey('unsigned')
? eventUpdate.content['unsigned']['transaction_id']
: null);
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if (i < events.length) {
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events[i] = Event.fromJson(
eventUpdate.content, room, eventUpdate.sortOrder);
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}
} else {
Event newEvent;
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var senderUser = room
.getState('m.room.member', eventUpdate.content['sender'])
?.asUser ??
await room.client.database?.getUser(
room.client.id, eventUpdate.content['sender'], room);
if (senderUser != null) {
eventUpdate.content['displayname'] = senderUser.displayName;
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eventUpdate.content['avatar_url'] = senderUser.avatarUrl.toString();
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}
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newEvent =
Event.fromJson(eventUpdate.content, room, eventUpdate.sortOrder);
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if (eventUpdate.type == 'history' &&
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events.indexWhere(
(e) => e.eventId == eventUpdate.content['event_id']) !=
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-1) return;
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events.insert(0, newEvent);
if (onInsert != null) onInsert(0);
}
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}
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sortAndUpdate();
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} catch (e) {
if (room.client.debug) {
print('[WARNING] (_handleEventUpdate) ${e.toString()}');
}
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}
}
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bool sortLock = false;
void sort() {
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if (sortLock || events.length < 2) return;
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sortLock = true;
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events?.sort((a, b) => b.sortOrder - a.sortOrder > 0 ? 1 : -1);
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sortLock = false;
}
void sortAndUpdate() async {
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sort();
if (onUpdate != null) onUpdate();
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}
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}