add emote rooms and state key room emotes
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73904a95e3
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@ -519,21 +519,64 @@ class Room {
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/// return all current emote packs for this room
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Map<String, Map<String, String>> get emotePacks {
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final packs = <String, Map<String, String>>{};
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final addEmotePack = (String packName, Map<String, dynamic> content) {
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final normalizeEmotePackName = (String name) {
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name = name.replaceAll(' ', '-');
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name = name.replaceAll(RegExp(r'[^\w-]'), '');
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return name.toLowerCase();
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};
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final addEmotePack = (String packName, Map<String, dynamic> content, [String packNameOverride]) {
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if (!(content['short'] is Map)) {
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return;
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}
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if (content['pack'] is Map && content['pack']['name'] is String) {
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packName = content['pack']['name'];
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}
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if (packNameOverride != null && packNameOverride.isNotEmpty) {
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packName = packNameOverride;
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}
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packName = normalizeEmotePackName(packName);
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if (!packs.containsKey(packName)) {
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packs[packName] = <String, String>{};
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content.forEach((key, value) {
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}
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content['short'].forEach((key, value) {
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if (key is String && value is String && value.startsWith('mxc://')) {
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packs[packName][key] = value;
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}
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});
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};
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final roomEmotes = getState('im.ponies.room_emotes');
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final userEmotes = client.accountData['im.ponies.user_emotes'];
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if (roomEmotes != null && roomEmotes.content['short'] is Map) {
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addEmotePack('room', roomEmotes.content['short']);
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// first add all the room emotes
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final allRoomEmotes = states.states['im.ponies.room_emotes'];
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if (allRoomEmotes != null) {
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for (final entry in allRoomEmotes.entries) {
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final stateKey = entry.key;
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final event = entry.value;
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addEmotePack(stateKey.isEmpty ? 'room' : stateKey, event.content);
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}
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}
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// next add all the user emotes
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final userEmotes = client.accountData['im.ponies.user_emotes'];
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if (userEmotes != null) {
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addEmotePack('user', userEmotes.content);
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}
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// finally add all the external emote rooms
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final emoteRooms = client.accountData['im.ponies.emote_rooms'];
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if (emoteRooms != null && emoteRooms.content['rooms'] is Map) {
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for (final roomEntry in emoteRooms.content['rooms'].entries) {
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final roomId = roomEntry.key;
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if (roomId == id) {
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continue;
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}
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final room = client.getRoomById(roomId);
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if (room != null && roomEntry.value is Map) {
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for (final stateKeyEntry in roomEntry.value.entries) {
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final stateKey = stateKeyEntry.key;
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final event = room.getState('im.ponies.room_emotes', stateKey);
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if (event != null && stateKeyEntry.value is Map) {
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addEmotePack(room.canonicalAlias.isEmpty ? room.id : canonicalAlias, event.content, stateKeyEntry.value['name']);
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}
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}
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}
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}
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if (userEmotes != null && userEmotes.content['short'] is Map) {
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addEmotePack('user', userEmotes.content['short']);
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}
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return packs;
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}
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