[RoomList] Get user and Statekey
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@ -114,7 +114,7 @@ class RoomList {
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sortAndUpdate();
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sortAndUpdate();
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}
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}
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void _handleEventUpdate(EventUpdate eventUpdate) {
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void _handleEventUpdate(EventUpdate eventUpdate) async {
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// Is the event necessary for the chat list? If not, then return
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// Is the event necessary for the chat list? If not, then return
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if (!(eventUpdate.type == "timeline" ||
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if (!(eventUpdate.type == "timeline" ||
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eventUpdate.eventType == "m.room.avatar" ||
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eventUpdate.eventType == "m.room.avatar" ||
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@ -134,12 +134,21 @@ class RoomList {
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rooms[j].timeCreated) return;*/
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rooms[j].timeCreated) return;*/
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if (eventUpdate.type == "timeline") {
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if (eventUpdate.type == "timeline") {
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User user = await client?.store?.getUser(
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matrixID: eventUpdate.content["sender"],
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room: Room(id: eventUpdate.roomID, client: client));
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User stateKey = null;
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if (eventUpdate.content.containsKey("state_key"))
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stateKey = await client?.store?.getUser(
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matrixID: eventUpdate.content["state_key"],
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room: Room(id: eventUpdate.roomID, client: client));
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// Update the last message preview
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// Update the last message preview
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rooms[j].lastEvent = Event(
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rooms[j].lastEvent = Event(
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eventUpdate.content["id"],
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eventUpdate.content["id"],
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User(eventUpdate.content["sender"]),
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user ?? User(eventUpdate.content["sender"]),
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ChatTime(eventUpdate.content["origin_server_ts"]),
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ChatTime(eventUpdate.content["origin_server_ts"]),
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room: rooms[j],
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room: rooms[j],
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stateKey: stateKey,
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content: eventUpdate.content["content"],
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content: eventUpdate.content["content"],
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environment: eventUpdate.eventType,
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environment: eventUpdate.eventType,
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status: 2,
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status: 2,
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