Merge branch 'feat/gzip-compression-level'

* feat/gzip-compression-level:
  Allow configuration of gzip compression level
This commit is contained in:
Barna Csorogi 2017-01-16 07:39:33 +01:00
commit 7b3424fd18
2 changed files with 9 additions and 4 deletions

View file

@ -20,6 +20,7 @@ var (
jpeg = flag.Int("jpeg", 50, "jpeg quality (1-100, 0 to disable)")
gif = flag.Bool("gif", true, "transcode gifs into static images")
gzip = flag.Int("gzip", -1, "gzip compression level (0-9, default 6)")
png = flag.Bool("png", true, "transcode png")
minify = flag.Bool("minify", false, "minify css/html/js - WARNING: tends to break the web")
)
@ -55,9 +56,9 @@ func main() {
var ttc proxy.Transcoder
if *minify {
ttc = &tc.Gzip{tc.NewMinifier(), false}
ttc = &tc.Gzip{tc.NewMinifier(), *gzip, false}
} else {
ttc = &tc.Gzip{&tc.Identity{}, true}
ttc = &tc.Gzip{&tc.Identity{}, *gzip, true}
}
p.AddTranscoder("text/css", ttc)

View file

@ -9,6 +9,7 @@ import (
type Gzip struct {
proxy.Transcoder
CompressionLevel int
SkipGzipped bool
}
@ -33,7 +34,10 @@ func (t *Gzip) Transcode(w *proxy.ResponseWriter, r *proxy.ResponseReader, heade
}
if shouldGzip && compress(r) {
gzw := gzip.NewWriter(w.Writer)
gzw, err := gzip.NewWriterLevel(w.Writer, t.CompressionLevel)
if err != nil {
return err
}
defer gzw.Flush()
w.Writer = gzw
w.Header().Set("Content-Encoding", "gzip")