mirror of
https://git.phreedom.club/localhost_frssoft/fediauth.git
synced 2024-11-17 21:49:17 +00:00
250 lines
8.8 KiB
Lua
250 lines
8.8 KiB
Lua
local FORMNAME = "fediauth-check"
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local FORMNAMEFEDI = "fediauth-check-fedi"
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-- time for fediauth code verification
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local fediauth_time = 300
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-- playername => start_time
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local fediauth_sessions = {}
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local formspecfediadd = "size[9,10]" ..
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"label[1,7;Input your fediverse account handle]" ..
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"image[1.5,0.6;7,7;fediverse.png]" ..
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"field[1,9;4,1;fediverse_account_url;@nick@example.com;]" ..
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"button[5,8.7;3,1;submit;Send code]"
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local feditempstore = {}
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local failed_counter = {}
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local cubic_jail_entities = {}
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function fediauth.remove_lock_cube(playername)
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for _, obj in ipairs(cubic_jail_entities[playername]) do
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obj:remove()
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end
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cubic_jail_entities[playername] = nil
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minetest.log("action", "[fediauth] cubic jail removed for: '" .. playername .. "'")
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end
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minetest.register_entity("fediauth:checkmark", {
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initial_properties = {
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pointable = false,
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armor_groups = { immortal = 1 },
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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textures = { "checkmark.png^[opacity:180" },
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use_texture_alpha = true,
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static_save = false,
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glow = 5,
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},
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on_detach = function(self, parent) self.object:remove() end
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})
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minetest.register_entity("fediauth:stopper", {
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initial_properties = {
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pointable = false,
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physical = true,
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collide_with_objects = true,
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armor_group = { immortal = 1 },
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collisionbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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visual = "sprite",
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visual_size = {x = 1, y = 1 },
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textures = { "ignore" },
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use_texture_alpha = true,
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static_save = true,
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glow = 10,
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}
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})
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function fediauth.verified_checkmark(player, verified)
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local tag = player:get_player_name()
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local props = player:get_properties()
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if verified then
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local obj = minetest.add_entity({x=0,y=2,z=0}, "fediauth:checkmark", nil)
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obj:set_attach(player, "Head", {x = 0, y = 12, z = 0})
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player:set_properties({nametag = props.nametag .. " [FEDI]", nametag_color = "#00ff00" })
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end
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end
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-- Code formspec on join for fediauth enabled players
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minetest.register_on_joinplayer(function(player)
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local playername = player:get_player_name()
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local player_pos = player:getpos()
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if fediauth.is_player_bypassed(playername) then return end
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if fediauth.is_player_enabled(playername) or minetest.settings:get_bool("fediauth.fedi_required", false) then
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minetest.log("action", "[fediauth] session start for player: '" .. playername .. "'")
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if minetest.settings:get_bool("fediauth.create_lock_jail_cube") then
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local cube = {}
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for x=-2,2 do
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for y=-2,2 do
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for z=-2,2 do
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if x ~= 0 then
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table.insert(cube, {player_pos.x + x, player_pos.y + y, player_pos.z + z})
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elseif y ~= 0 and y ~= 1 then
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table.insert(cube, {player_pos.x + x, player_pos.y + y, player_pos.z + z})
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elseif z ~= 0 then
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table.insert(cube, {player_pos.x + x, player_pos.y + y, player_pos.z + z})
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end
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end
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end
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end
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local cube_entities = {}
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for _, i in ipairs(cube) do
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table.insert(cube_entities, minetest.add_entity({x=i[1], y=i[2], z=i[3]}, "fediauth:stopper", nil))
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end
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cubic_jail_entities[playername] = cube_entities
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cube = nil
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minetest.log("action", "[fediauth] cubic jail created for: '" .. playername .. "'")
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end
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-- start fediauth session time
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fediauth_sessions[player:get_player_name()] = os.time()
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-- revoke important privs and re-grant again on code-verification
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fediauth.revoke_privs(playername)
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-- save password for prevent changes
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fediauth.save_passw(playername)
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-- if fedi only allowed
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if minetest.settings:get_bool("fediauth.fedi_required", false) then
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local existsfedi = fediauth.storage:get_string(playername .. "_fedi")
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if existsfedi == "" or not existsfedi then
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minetest.log("action", "[fediauth] request fedi account for player: '" .. playername .. "'")
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minetest.show_formspec(playername, FORMNAMEFEDI, formspecfediadd)
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return
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end
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end
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local secret_b32 = fediauth.get_player_secret_b32(playername)
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local codeseq = fediauth.give_code(secret_b32)
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local fedihandle = fediauth.storage:get_string(playername .. "_fedi"):split("@")
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if fediauth.is_home_instance(fedihandle[2]) then
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fediauth.send_code(codeseq[1], "@" .. fedihandle[1], playername)
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else
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fediauth.send_code(codeseq[1], "@" .. fedihandle[1] .. "@" .. fedihandle[2], playername)
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end
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-- send verification formspec
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local formspec = "size[10,2]" ..
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"label[1,0;Please check your fedi account and enter code]" ..
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"field[1,1.3;4,1;code;Code;]" ..
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"button_exit[5,1;3,1;submit;Verify]"
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minetest.show_formspec(playername, FORMNAME, formspec)
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end
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end)
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-- prevent flooding codes
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minetest.register_on_prejoinplayer(function(name, ip)
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if (failed_counter[name] or 0) >= 2 then
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return "Please try later, your attempts has expired"
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end
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end)
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local function attempts_cleanup(name)
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for k, v in pairs(failed_counter) do
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if v >= 2 then
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failed_counter[k] = nil
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end
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end
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minetest.after(120, attempts_cleanup)
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end
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minetest.after(120, attempts_cleanup)
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-- clear fediauth session on leave
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minetest.register_on_leaveplayer(function(player, timed_out)
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local playername = player:get_player_name()
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fediauth_sessions[playername] = nil
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fediauth.discard_passw(playername)
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end)
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-- check sessions periodically and kick if timed out
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local function session_check()
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local now = os.time()
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for name, start_time in pairs(fediauth_sessions) do
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if (now - start_time) > fediauth_time then
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minetest.kick_player(name, "fediauth code validation timed out")
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fediauth_sessions[name] = nil
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end
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end
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minetest.after(5, session_check)
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end
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minetest.after(5, session_check)
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-- fediauth check
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= FORMNAME and formname ~= FORMNAMEFEDI then
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return
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end
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local playername = player:get_player_name()
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local secret_b32 = fediauth.get_player_secret_b32(playername)
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-- check for new player or doesn't have fedi account
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if fields.fediverse_account_url then
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-- basic prevent mention spam and limit length
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if not string.starts(fields.fediverse_account_url, "@") or string.len(fields.fediverse_account_url) < 3 or string.len(fields.fediverse_account_url) > 100 then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Try again, your input is incorrect"))
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minetest.show_formspec(playername, FORMNAMEFEDI, formspecfediadd)
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return
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end
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local fedihandle = fields.fediverse_account_url:split("@")
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if #fedihandle ~= 2 then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Incorrect format"))
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minetest.show_formspec(playername, FORMNAMEFEDI, formspecfediadd)
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return
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end
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if fediauth.check_for_restricted_instance(fedihandle[2]) then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", fedihandle[2] .. " has restricted, try another..."))
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minetest.show_formspec(playername, FORMNAMEFEDI, formspecfediadd)
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return
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end
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local secret_b32 = fediauth.get_player_secret_b32(playername)
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local codeseq = fediauth.give_code(secret_b32)
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if fediauth.is_home_instance(fedihandle[2]) then
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fediauth.send_code(codeseq[1], "@" .. fedihandle[1], playername)
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else
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fediauth.send_code(codeseq[1], "@" .. fedihandle[1] .. "@" .. fedihandle[2], playername)
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end
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feditempstore[playername] = fields.fediverse_account_url
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local formspec = "size[9,10]" ..
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"label[1,7;Check code on " .. minetest.formspec_escape(fields.fediverse_account_url) .. "]" ..
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"field[1,9;4,1;code;Code;]" ..
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"button_exit[5,8.7;3,1;submit;Verify]"
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minetest.show_formspec(playername, FORMNAME, formspec)
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return
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end
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if fediauth.check_code(secret_b32, fields.code) then
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local fedi_account = fediauth.storage:get_string(playername .. "_fedi")
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-- if player without fediverse (for prevent write account handle if code incorrect)
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if fedi_account == "" and feditempstore[playername] then
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fediauth.storage:set_string(playername .. "_fedi", feditempstore[playername])
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fedi_account = feditempstore[playername]
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feditempstore[playername] = nil
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end
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minetest.chat_send_player(playername, minetest.colorize("#00ff00", "fediauth code validation succeeded for " .. fedi_account))
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fediauth_sessions[playername] = nil
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fediauth.regrant_privs(playername)
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fediauth.discard_passw(playername)
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fediauth.verified_checkmark(player, true)
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if minetest.settings:get_bool("fediauth.create_lock_jail_cube") then
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fediauth.remove_lock_cube(playername)
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end
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else
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fediauth.discard_passw(playername)
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minetest.kick_player(playername, "fediauth code validation failed")
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fediauth.regrant_privs(playername)
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if minetest.settings:get_bool("fediauth.create_lock_jail_cube") then
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fediauth.remove_lock_cube(playername)
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end
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failed_counter[playername] = (failed_counter[playername] or 0) + 1
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end
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end)
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