fediauth/onboard.lua

82 lines
3 KiB
Lua

local FORMNAME = "fediauth-onboard"
local FORMNAMEFEDI = "fediauth-onboard-fedi"
local feditempstore = {}
function string.starts(String,Start)
return string.sub(String,1,string.len(Start))==Start
end
minetest.register_chatcommand("fediauth_off", {
description = "Disable the fediauth verification",
privs = { fediauth_enabled = true, interact = true },
func = function(name)
-- clear priv
local privs = minetest.get_player_privs(name)
privs.fediauth_enabled = nil
minetest.set_player_privs(name, privs)
return true, "fediauth login disabled"
end
})
minetest.register_chatcommand("fediauth_on", {
description = "Enable the fediauth verification",
func = function(name)
local secret_b32 = fediauth.get_player_secret_b32(name)
local formspec_account = "size[9,10]" ..
"label[1,7;Input your fediverse account handle]" ..
"image[1.5,0.6;7,7;fediverse.png]" ..
"field[1,9;4,1;fediverse_account_url;@nick@example.com;]" ..
"button[5,8.7;3,1;submit;Send code]"
minetest.show_formspec(name, FORMNAMEFEDI, formspec_account)
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= FORMNAME and formname ~= FORMNAMEFEDI then
return
end
if fields.fediverse_account_url then
local playername = player:get_player_name()
if not string.starts(fields.fediverse_account_url, "@") or string.len(fields.fediverse_account_url) < 3 or string.len(fields.fediverse_account_url) > 100 then
minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Try again, your input is incorrect"))
return
end
local secret_b32 = fediauth.get_player_secret_b32(playername)
local codeseq = fediauth.give_code(secret_b32)
fediauth.send_code(codeseq[1], fields.fediverse_account_url)
feditempstore[playername] = fields.fediverse_account_url
local formspec = "size[9,10]" ..
"label[1,7;Check code on " .. minetest.formspec_escape(fields.fediverse_account_url) .. "]" ..
"field[1,9;4,1;code;Code;]" ..
"button_exit[5,8.7;3,1;submit;Verify]"
minetest.show_formspec(playername, FORMNAME, formspec)
end
if fields.code then
local playername = player:get_player_name()
local secret_b32 = fediauth.get_player_secret_b32(playername)
if fediauth.check_code(secret_b32, fields.code) then
-- set priv
local privs = minetest.get_player_privs(playername)
privs.fediauth_enabled = true
minetest.set_player_privs(playername, privs)
fediauth.verified_checkmark(player, true)
if feditempstore[playername] then
fediauth.storage:set_string(playername .. "_fedi", feditempstore[playername])
feditempstore[playername] = nil
end
minetest.chat_send_player(playername, "Code validation succeeded, fediauth login enabled")
else
minetest.chat_send_player(playername, "Code validation failed!")
end
end
end)