fediauth/join.lua

122 lines
3.8 KiB
Lua

local FORMNAME = "otp-check"
-- time for otp code verification
local otp_time = 300
-- playername => start_time
local otp_sessions = {}
-- privs to revoke until the verification code is validated
local temp_revoke_privs = {
-- builtin
"interact",
"shout",
"privs",
"basic_privs",
"server",
"ban",
"kick",
"settime",
"password",
"protection_bypass",
-- we
"worldedit",
-- areas
"areas"
}
-- moves all "temp_revoke_privs" to mod-storage
local function revoke_privs(playername)
local privs = minetest.get_player_privs(playername)
if otp.storage:get_string(playername .. "_privs") == "" then
local moved_privs = {}
for _, priv_name in ipairs(temp_revoke_privs) do
if privs[priv_name] then
privs[priv_name] = nil
moved_privs[priv_name] = true
end
end
minetest.log("action", "[otp] revoking privs of '" .. playername .. "' list: " .. dump(moved_privs))
minetest.set_player_privs(playername, privs)
otp.storage:set_string(playername .. "_privs", minetest.serialize(moved_privs))
end
end
-- moves all privs from mod-storage into the live privs
local function regrant_privs(playername)
local stored_priv_str = otp.storage:get_string(playername .. "_privs")
if stored_priv_str ~= "" then
local privs = minetest.get_player_privs(playername)
local stored_privs = minetest.deserialize(stored_priv_str)
-- merge stored privs into existing table
for priv_name in pairs(stored_privs) do
privs[priv_name] = true
end
minetest.log("action", "[otp] regranting privs of '" .. playername .. "' list: " .. dump(stored_privs))
minetest.set_player_privs(playername, privs)
otp.storage:set_string(playername .. "_privs", "")
end
end
-- Code formspec on join for otp enabled players
minetest.register_on_joinplayer(function(player)
local playername = player:get_player_name()
if minetest.check_player_privs(playername, "otp_enabled") then
minetest.log("action", "[otp] session start for player: '" .. playername .. "'")
-- start otp session time
otp_sessions[player:get_player_name()] = os.time()
-- revoke important privs and re-grant again on code-verification
revoke_privs(playername)
-- send verification formspec
local formspec = "size[10,2]" ..
"label[1,0;Please enter your OTP code below]" ..
"field[1,1.3;4,1;code;Code;]" ..
"button_exit[5,1;3,1;submit;Verify]"
minetest.show_formspec(playername, FORMNAME, formspec)
end
end)
-- clear otp session on leave
minetest.register_on_leaveplayer(function(player)
local playername = player:get_player_name()
otp_sessions[playername] = nil
end)
-- check sessions periodically and kick if timed out
local function session_check()
local now = os.time()
for name, start_time in pairs(otp_sessions) do
if (now - start_time) > otp_time then
minetest.kick_player(name, "OTP Code validation timed out")
otp_sessions[name] = nil
end
end
minetest.after(5, session_check)
end
minetest.after(5, session_check)
-- otp check
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= FORMNAME then
return
end
local playername = player:get_player_name()
local secret_b32 = otp.get_player_secret_b32(playername)
local expected_code = otp.generate_totp(secret_b32)
if expected_code == fields.code then
minetest.chat_send_player(playername, "OTP Code validation succeeded")
otp_sessions[playername] = nil
regrant_privs(playername)
else
minetest.kick_player(playername, "OTP Code validation failed")
end
end)