lovr/src/modules/graphics/canvas.h

54 lines
1.7 KiB
C
Raw Normal View History

#include "graphics/texture.h"
#include "graphics/opengl.h"
#pragma once
2017-12-07 07:50:52 +00:00
2018-08-24 01:28:37 +00:00
#define MAX_CANVAS_ATTACHMENTS 4
2019-04-05 11:58:29 +00:00
struct Texture;
struct TextureData;
2019-05-18 00:11:22 +00:00
typedef struct Attachment {
2019-04-05 11:58:29 +00:00
struct Texture* texture;
2019-05-20 21:34:03 +00:00
uint32_t slice;
uint32_t level;
} Attachment;
2018-08-24 21:43:39 +00:00
typedef struct {
struct {
bool enabled;
bool readable;
TextureFormat format;
} depth;
2018-08-25 01:38:46 +00:00
bool stereo;
2019-05-20 21:34:03 +00:00
uint32_t msaa;
2018-08-29 20:34:54 +00:00
bool mipmaps;
2018-08-24 21:43:39 +00:00
} CanvasFlags;
2019-04-05 11:58:29 +00:00
typedef struct Canvas {
2019-05-20 21:34:03 +00:00
uint32_t width;
uint32_t height;
CanvasFlags flags;
Attachment attachments[MAX_CANVAS_ATTACHMENTS];
Attachment depth;
2019-05-20 21:34:03 +00:00
uint32_t attachmentCount;
bool needsAttach;
bool needsResolve;
GPU_CANVAS_FIELDS
} Canvas;
2019-05-20 21:34:03 +00:00
Canvas* lovrCanvasInit(Canvas* canvas, uint32_t width, uint32_t height, CanvasFlags flags);
Canvas* lovrCanvasInitFromHandle(Canvas* canvas, uint32_t width, uint32_t height, CanvasFlags flags, uint32_t framebuffer, uint32_t depthBuffer, uint32_t resolveBuffer, uint32_t attachmentCount, bool immortal);
2018-12-19 08:25:20 +00:00
#define lovrCanvasCreate(...) lovrCanvasInit(lovrAlloc(Canvas), __VA_ARGS__)
#define lovrCanvasCreateFromHandle(...) lovrCanvasInitFromHandle(lovrAlloc(Canvas), __VA_ARGS__)
2018-02-26 08:59:03 +00:00
void lovrCanvasDestroy(void* ref);
2019-05-20 21:34:03 +00:00
const Attachment* lovrCanvasGetAttachments(Canvas* canvas, uint32_t* count);
void lovrCanvasSetAttachments(Canvas* canvas, Attachment* attachments, uint32_t count);
2018-08-29 19:40:19 +00:00
void lovrCanvasResolve(Canvas* canvas);
2018-08-29 04:16:19 +00:00
bool lovrCanvasIsStereo(Canvas* canvas);
2019-05-20 21:34:03 +00:00
uint32_t lovrCanvasGetWidth(Canvas* canvas);
uint32_t lovrCanvasGetHeight(Canvas* canvas);
uint32_t lovrCanvasGetMSAA(Canvas* canvas);
2019-04-05 11:58:29 +00:00
struct Texture* lovrCanvasGetDepthTexture(Canvas* canvas);
2019-05-20 21:34:03 +00:00
struct TextureData* lovrCanvasNewTextureData(Canvas* canvas, uint32_t index);