lovr/src/api/l_graphics_buffer.c

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#include "api.h"
#include "graphics/graphics.h"
#include "data/blob.h"
#include "util.h"
#include <stdlib.h>
#include <string.h>
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static const uint32_t vectorComponents[MAX_VECTOR_TYPES] = {
[V_VEC2] = 2,
[V_VEC3] = 3,
[V_VEC4] = 4,
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[V_QUAT] = 4,
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[V_MAT4] = 16
};
static const uint32_t fieldComponents[] = {
[FIELD_I8x4] = 4,
[FIELD_U8x4] = 4,
[FIELD_SN8x4] = 4,
[FIELD_UN8x4] = 4,
[FIELD_UN10x3] = 3,
[FIELD_I16] = 1,
[FIELD_I16x2] = 2,
[FIELD_I16x4] = 4,
[FIELD_U16] = 1,
[FIELD_U16x2] = 2,
[FIELD_U16x4] = 4,
[FIELD_SN16x2] = 2,
[FIELD_SN16x4] = 4,
[FIELD_UN16x2] = 2,
[FIELD_UN16x4] = 4,
[FIELD_I32] = 1,
[FIELD_I32x2] = 2,
[FIELD_I32x3] = 3,
[FIELD_I32x4] = 4,
[FIELD_U32] = 1,
[FIELD_U32x2] = 2,
[FIELD_U32x3] = 3,
[FIELD_U32x4] = 4,
[FIELD_F16x2] = 2,
[FIELD_F16x4] = 4,
[FIELD_F32] = 1,
[FIELD_F32x2] = 2,
[FIELD_F32x3] = 3,
[FIELD_F32x4] = 4,
[FIELD_MAT2] = 4,
[FIELD_MAT3] = 9,
[FIELD_MAT4] = 16,
[FIELD_INDEX16] = 1,
[FIELD_INDEX32] = 1
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};
typedef union {
void* raw;
int8_t* i8;
uint8_t* u8;
int16_t* i16;
uint16_t* u16;
int32_t* i32;
uint32_t* u32;
float* f32;
} FieldPointer;
Buffer* luax_checkbuffer(lua_State* L, int index) {
Buffer* buffer = luax_checktype(L, index, Buffer);
lovrCheck(lovrBufferIsValid(buffer), "Buffers created with getBuffer can only be used for a single frame (unable to use this Buffer again because lovr.graphics.submit has been called since it was created)");
return buffer;
}
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void luax_readbufferfield(lua_State* L, int index, int type, void* data) {
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FieldPointer p = { .raw = data };
if (lua_isuserdata(L, index)) {
VectorType vectorType;
float* v = luax_tovector(L, index, &vectorType);
lovrCheck(vectorComponents[vectorType] == fieldComponents[type], "Vector type is incompatible with field type");
switch (type) {
case FIELD_I8x4: for (int i = 0; i < 4; i++) p.i8[i] = (int8_t) v[i]; break;
case FIELD_U8x4: for (int i = 0; i < 4; i++) p.u8[i] = (uint8_t) v[i]; break;
case FIELD_SN8x4: for (int i = 0; i < 4; i++) p.i8[i] = (int8_t) CLAMP(v[i], -1.f, 1.f) * INT8_MAX; break;
case FIELD_UN8x4: for (int i = 0; i < 4; i++) p.u8[i] = (uint8_t) CLAMP(v[i], 0.f, 1.f) * UINT8_MAX; break;
case FIELD_UN10x3: for (int i = 0; i < 3; i++) p.u32[0] |= (uint32_t) (CLAMP(v[i], 0.f, 1.f) * 1023.f) << (10 * (2 - i)); break;
case FIELD_I16x2: for (int i = 0; i < 2; i++) p.i16[i] = (int16_t) v[i]; break;
case FIELD_I16x4: for (int i = 0; i < 4; i++) p.i16[i] = (int16_t) v[i]; break;
case FIELD_U16x2: for (int i = 0; i < 2; i++) p.u16[i] = (uint16_t) v[i]; break;
case FIELD_U16x4: for (int i = 0; i < 4; i++) p.u16[i] = (uint16_t) v[i]; break;
case FIELD_SN16x2: for (int i = 0; i < 2; i++) p.i16[i] = (int16_t) CLAMP(v[i], -1.f, 1.f) * INT16_MAX; break;
case FIELD_SN16x4: for (int i = 0; i < 4; i++) p.i16[i] = (int16_t) CLAMP(v[i], -1.f, 1.f) * INT16_MAX; break;
case FIELD_UN16x2: for (int i = 0; i < 2; i++) p.u16[i] = (uint16_t) CLAMP(v[i], 0.f, 1.f) * UINT16_MAX; break;
case FIELD_UN16x4: for (int i = 0; i < 4; i++) p.u16[i] = (uint16_t) CLAMP(v[i], 0.f, 1.f) * UINT16_MAX; break;
case FIELD_I32x2: for (int i = 0; i < 2; i++) p.i32[i] = (int32_t) v[i]; break;
case FIELD_I32x3: for (int i = 0; i < 3; i++) p.i32[i] = (int32_t) v[i]; break;
case FIELD_I32x4: for (int i = 0; i < 4; i++) p.i32[i] = (int32_t) v[i]; break;
case FIELD_U32x2: for (int i = 0; i < 2; i++) p.u32[i] = (uint32_t) v[i]; break;
case FIELD_U32x3: for (int i = 0; i < 3; i++) p.u32[i] = (uint32_t) v[i]; break;
case FIELD_U32x4: for (int i = 0; i < 4; i++) p.u32[i] = (uint32_t) v[i]; break;
case FIELD_F16x2: for (int i = 0; i < 2; i++) p.u16[i] = float32to16(v[i]); break;
case FIELD_F16x4: for (int i = 0; i < 4; i++) p.u16[i] = float32to16(v[i]); break;
case FIELD_F32x2: memcpy(data, v, 2 * sizeof(float)); break;
case FIELD_F32x3: memcpy(data, v, 3 * sizeof(float)); break;
case FIELD_F32x4: memcpy(data, v, 4 * sizeof(float)); break;
case FIELD_MAT4: memcpy(data, v, 16 * sizeof(float)); break;
default: lovrUnreachable();
}
} else {
for (uint32_t i = 0; i < fieldComponents[type]; i++) {
double x = lua_tonumber(L, index + i);
switch (type) {
case FIELD_I8x4: p.i8[i] = (int8_t) x; break;
case FIELD_U8x4: p.u8[i] = (uint8_t) x; break;
case FIELD_SN8x4: p.i8[i] = (int8_t) CLAMP(x, -1.f, 1.f) * INT8_MAX; break;
case FIELD_UN8x4: p.u8[i] = (uint8_t) CLAMP(x, 0.f, 1.f) * UINT8_MAX; break;
case FIELD_UN10x3: p.u32[0] |= (uint32_t) (CLAMP(x, 0.f, 1.f) * 1023.f) << (10 * (2 - i)); break;
case FIELD_I16: p.i16[i] = (int16_t) x; break;
case FIELD_I16x2: p.i16[i] = (int16_t) x; break;
case FIELD_I16x4: p.i16[i] = (int16_t) x; break;
case FIELD_U16: p.u16[i] = (uint16_t) x; break;
case FIELD_U16x2: p.u16[i] = (uint16_t) x; break;
case FIELD_U16x4: p.u16[i] = (uint16_t) x; break;
case FIELD_SN16x2: p.i16[i] = (int16_t) CLAMP(x, -1.f, 1.f) * INT16_MAX; break;
case FIELD_SN16x4: p.i16[i] = (int16_t) CLAMP(x, -1.f, 1.f) * INT16_MAX; break;
case FIELD_UN16x2: p.u16[i] = (uint16_t) CLAMP(x, 0.f, 1.f) * UINT16_MAX; break;
case FIELD_UN16x4: p.u16[i] = (uint16_t) CLAMP(x, 0.f, 1.f) * UINT16_MAX; break;
case FIELD_I32: p.i32[i] = (int32_t) x; break;
case FIELD_I32x2: p.i32[i] = (int32_t) x; break;
case FIELD_I32x3: p.i32[i] = (int32_t) x; break;
case FIELD_I32x4: p.i32[i] = (int32_t) x; break;
case FIELD_U32: p.u32[i] = (uint32_t) x; break;
case FIELD_U32x2: p.u32[i] = (uint32_t) x; break;
case FIELD_U32x3: p.u32[i] = (uint32_t) x; break;
case FIELD_U32x4: p.i32[i] = (uint32_t) x; break;
case FIELD_F16x2: p.u16[i] = float32to16(x); break;
case FIELD_F16x4: p.u16[i] = float32to16(x); break;
case FIELD_F32: p.f32[i] = (float) x; break;
case FIELD_F32x2: p.f32[i] = (float) x; break;
case FIELD_F32x3: p.f32[i] = (float) x; break;
case FIELD_F32x4: p.f32[i] = (float) x; break;
case FIELD_MAT2: p.f32[i] = (float) x; break;
case FIELD_MAT3: p.f32[i] = (float) x; break;
case FIELD_MAT4: p.f32[i] = (float) x; break;
case FIELD_INDEX16: p.u16[i] = (uint16_t) x - 1; break;
case FIELD_INDEX32: p.u32[i] = (uint32_t) x - 1; break;
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default: lovrUnreachable();
}
}
}
}
void luax_readbufferdata(lua_State* L, int index, Buffer* buffer, char* data) {
const BufferInfo* info = lovrBufferGetInfo(buffer);
uint32_t stride = info->stride;
Blob* blob = luax_totype(L, index, Blob);
uint32_t srcIndex = luax_optu32(L, index + 1, 1) - 1;
uint32_t dstIndex = luax_optu32(L, index + 2, 1) - 1;
if (blob) {
lovrCheck(dstIndex <= info->length, "Destination index is %d but buffer can only hold %d things", dstIndex, info->length);
size_t blobSize = blob->size / stride;
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lovrCheck(srcIndex <= blobSize, "Source index is %d but blob only contains %d things", srcIndex, (uint32_t) blobSize);
// Conversion is safe because right side will never exceed size of uint32_t
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uint32_t limit = (uint32_t) MIN(blobSize - srcIndex, info->length - dstIndex);
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uint32_t count = luax_optu32(L, index + 3, limit);
lovrCheck(srcIndex + count <= blob->size / stride, "Tried to read too many elements from the Blob");
lovrCheck(dstIndex + count <= info->length, "Tried to write Buffer elements [%d,%d] but Buffer can only hold %d things", dstIndex + 1, dstIndex + count - 1, info->length);
data = data ? data : lovrBufferMap(buffer, dstIndex * stride, count * stride);
char* src = (char*) blob->data + srcIndex * stride;
memcpy(data, src, count * stride);
return;
}
luaL_checktype(L, index, LUA_TTABLE);
lua_rawgeti(L, index, 1);
bool nested = lua_istable(L, -1);
lua_pop(L, 1);
uint32_t length = luax_len(L, index);
uint32_t limit = nested ? MIN(length - srcIndex, info->length - dstIndex) : info->length - dstIndex;
uint32_t count = luax_optu32(L, index + 3, limit);
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lovrCheck(dstIndex + count <= info->length, "Tried to write Buffer elements [%d,%d] but Buffer can only hold %d things", dstIndex + 1, dstIndex + count - 1, info->length);
data = data ? data : lovrBufferMap(buffer, dstIndex * stride, count * stride);
if (nested) {
for (uint32_t i = 0; i < count; i++) {
lua_rawgeti(L, index, i + srcIndex + 1);
lovrCheck(lua_type(L, -1) == LUA_TTABLE, "Expected table of tables");
int j = 1;
for (uint32_t f = 0; f < info->fieldCount; f++) {
int n = 1;
lua_rawgeti(L, -1, j);
const BufferField* field = &info->fields[f];
if (!lua_isuserdata(L, -1)) {
n = fieldComponents[field->type];
for (int c = 1; c < n; c++) {
lua_rawgeti(L, -c - 1, j + c);
}
}
luax_readbufferfield(L, -n, field->type, data + field->offset);
lua_pop(L, n);
j += n;
}
data += info->stride;
lua_pop(L, 1);
}
} else {
for (uint32_t i = 0, j = srcIndex + 1; i < count && j <= length; i++) {
for (uint32_t f = 0; f < info->fieldCount; f++) {
int n = 1;
lua_rawgeti(L, index, j);
const BufferField* field = &info->fields[f];
if (!lua_isuserdata(L, -1)) {
n = fieldComponents[field->type];
for (int c = 1; c < n; c++) {
lua_rawgeti(L, index, (int) j + c);
}
}
luax_readbufferfield(L, -n, field->type, data + field->offset);
lua_pop(L, n);
j += n;
}
data += info->stride;
}
}
}
static int l_lovrBufferGetSize(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
const BufferInfo* info = lovrBufferGetInfo(buffer);
uint32_t size = info->length * MAX(info->stride, 1);
lua_pushinteger(L, size);
return 1;
}
static int l_lovrBufferGetLength(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
const BufferInfo* info = lovrBufferGetInfo(buffer);
lua_pushinteger(L, info->length);
return 1;
}
static int l_lovrBufferGetStride(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
const BufferInfo* info = lovrBufferGetInfo(buffer);
lua_pushinteger(L, info->stride);
return 1;
}
static int l_lovrBufferGetFormat(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
const BufferInfo* info = lovrBufferGetInfo(buffer);
lua_createtable(L, info->fieldCount, 0);
for (uint32_t i = 0; i < info->fieldCount; i++) {
const BufferField* field = &info->fields[i];
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lua_createtable(L, 0, 3);
luax_pushenum(L, FieldType, field->type);
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lua_setfield(L, -2, "type");
lua_pushinteger(L, field->offset);
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lua_setfield(L, -2, "offset");
if (!field->hash) {
lua_pushinteger(L, field->location);
lua_setfield(L, -2, "location");
}
lua_rawseti(L, -2, i + 1);
}
return 1;
}
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static int l_lovrBufferGetPointer(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
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if (!lovrBufferIsTemporary(buffer)) {
lua_pushnil(L);
return 1;
}
void* pointer = lovrBufferMap(buffer, 0, ~0u);
lua_pushlightuserdata(L, pointer);
return 1;
}
static int l_lovrBufferIsTemporary(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
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bool temporary = lovrBufferIsTemporary(buffer);
lua_pushboolean(L, temporary);
return 1;
}
static int l_lovrBufferSetData(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
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luax_readbufferdata(L, 2, buffer, NULL);
return 0;
}
static int l_lovrBufferClear(lua_State* L) {
Buffer* buffer = luax_checkbuffer(L, 1);
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const BufferInfo* info = lovrBufferGetInfo(buffer);
uint32_t index = luax_optu32(L, 2, 1);
uint32_t count = luax_optu32(L, 3, info->length - index + 1);
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lovrBufferClear(buffer, (index - 1) * info->stride, count * info->stride);
return 0;
}
const luaL_Reg lovrBuffer[] = {
{ "getSize", l_lovrBufferGetSize },
{ "getLength", l_lovrBufferGetLength },
{ "getStride", l_lovrBufferGetStride },
{ "getFormat", l_lovrBufferGetFormat },
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{ "getPointer", l_lovrBufferGetPointer },
{ "isTemporary", l_lovrBufferIsTemporary },
{ "setData", l_lovrBufferSetData },
{ "clear", l_lovrBufferClear },
{ NULL, NULL }
};