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Update README examples;
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README.md
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README.md
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@ -40,25 +40,25 @@ then write a `main.lua` script and drag its parent folder onto the executable.
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#### Hello World
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#### Hello World
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```lua
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```lua
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function lovr.draw()
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function lovr.draw(pass)
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lovr.graphics.print('Hello World!', 0, 1.7, -3, .5)
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pass:text('Hello World!', 0, 1.7, -3, .5)
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end
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end
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```
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```
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#### Spinning Cube
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#### Spinning Cube
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```lua
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```lua
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function lovr.draw()
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function lovr.draw(pass)
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lovr.graphics.cube('line', 0, 1.7, -1, .5, lovr.timer.getTime())
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pass:cube(0, 1.7, -1, .5, lovr.timer.getTime())
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end
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end
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```
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```
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#### Hand Tracking
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#### Hand Tracking
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```lua
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```lua
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function lovr.draw()
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function lovr.draw(pass)
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for _, hand in ipairs(lovr.headset.getHands()) do
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for _, hand in ipairs(lovr.headset.getHands()) do
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lovr.graphics.sphere(vec3(lovr.headset.getPosition(hand)), .1)
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pass:sphere(vec3(lovr.headset.getPosition(hand)), .1)
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end
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end
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end
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end
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```
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```
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@ -70,12 +70,12 @@ function lovr.load()
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model = lovr.graphics.newModel('model.gltf')
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model = lovr.graphics.newModel('model.gltf')
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end
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end
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function lovr.draw()
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function lovr.draw(pass)
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model:draw(x, y, z)
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pass:draw(model, x, y, z)
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end
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end
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```
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```
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You can try more examples in your browser on the [docs page](https://lovr.org/docs/Intro/Hello_World).
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More examples are on the [docs page](https://lovr.org/docs/Intro/Hello_World).
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Building
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Building
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---
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---
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