Revert accidental winding change;

This commit is contained in:
bjorn 2022-07-15 21:42:31 -07:00
parent e2bfff1b0a
commit 1bc31b7751
1 changed files with 0 additions and 1 deletions

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@ -3040,7 +3040,6 @@ Pass* lovrGraphicsGetPass(PassInfo* info) {
pass->pipeline = &pass->pipelines[0];
pass->pipeline->info = (gpu_pipeline_info) {
.colorCount = colorTextureCount,
.rasterizer.winding = GPU_WINDING_CW,
.depth.format = canvas->depth.texture ? canvas->depth.texture->info.format : canvas->depth.format,
.multisample.count = canvas->samples,
.viewCount = main->depth,