oculus_mobile: Add handModels to bridge;

This commit is contained in:
bjorn 2020-03-01 18:08:59 -08:00
parent 0d098410b3
commit 1d6b7619ea
1 changed files with 2 additions and 0 deletions

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@ -2,6 +2,7 @@
#pragma once
#include "../../core/util.h"
#include "data/modelData.h"
#include <stdbool.h>
// What's going on here:
@ -133,6 +134,7 @@ typedef struct {
BridgeLovrVibrateFunction* vibrateFunction; // Returns true on success
unsigned int textureHandles[4];
unsigned int textureCount;
ModelData* handModels[2];
} BridgeLovrInitData;
LOVR_EXPORT void bridgeLovrInit(BridgeLovrInitData *initData);