mirror of https://github.com/bjornbytes/lovr.git
Set default shader properly to avoid crash;
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@ -52,7 +52,7 @@ void lovrGraphicsReset() {
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float projection[16];
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float projection[16];
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state.transform = 0;
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state.transform = 0;
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state.view = 0;
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state.view = 0;
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state.defaultShader = -1;
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state.defaultShader = SHADER_DEFAULT;
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lovrGraphicsSetBackgroundColor((Color) { 0, 0, 0, 255 });
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lovrGraphicsSetBackgroundColor((Color) { 0, 0, 0, 255 });
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lovrGraphicsSetBlendMode(BLEND_ALPHA, BLEND_ALPHA_MULTIPLY);
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lovrGraphicsSetBlendMode(BLEND_ALPHA, BLEND_ALPHA_MULTIPLY);
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lovrGraphicsSetColor((Color) { 255, 255, 255, 255 });
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lovrGraphicsSetColor((Color) { 255, 255, 255, 255 });
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