mirror of https://github.com/bjornbytes/lovr.git
rm USE_OPENAL;
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5a9cd5187c
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@ -17,7 +17,6 @@ option(LOVR_ENABLE_ENET "Bundle with lua-enet" ON)
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option(LOVR_ENABLE_JSON "Bundle with lua-cjson" ON)
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option(LOVR_USE_LUAJIT "Use LuaJIT instead of Lua" ON)
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option(LOVR_USE_OPENAL "Enable the OpenAL backend for the audio module" ON)
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option(LOVR_USE_OPENVR "Enable the OpenVR backend for the headset module" ON)
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option(LOVR_USE_WEBVR "Enable the WebVR backend for the headset module" OFF)
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option(LOVR_USE_OCULUS "Enable the LibOVR backend for the headset module (be sure to also set LOVR_OCULUS_PATH to point to the Oculus SDK)" OFF)
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@ -221,7 +220,7 @@ if(LOVR_ENABLE_PHYSICS)
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endif()
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# OpenAL
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if(LOVR_ENABLE_AUDIO AND LOVR_USE_OPENAL)
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if(LOVR_ENABLE_AUDIO)
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if(LOVR_SYSTEM_OPENAL)
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pkg_search_module(OPENAL openal-soft)
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if (NOT OPENAL_FOUND)
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@ -303,17 +302,13 @@ endif()
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if(LOVR_ENABLE_AUDIO)
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add_definitions(-DLOVR_ENABLE_AUDIO)
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set(LOVR_AUDIO_SRC
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src/audio/audio.c
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src/audio/microphone.c
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src/audio/source.c
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src/api/audio.c
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src/api/types/source.c
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src/api/types/microphone.c
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)
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if(LOVR_USE_OPENAL)
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add_definitions(-DLOVR_USE_OPENAL)
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set(LOVR_AUDIO_SRC ${LOVR_AUDIO_SRC} src/audio/audio.c src/audio/source.c src/audio/microphone.c)
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else()
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set(LOVR_AUDIO_SRC ${LOVR_AUDIO_SRC} src/audio/null.c)
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endif()
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endif()
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if(LOVR_ENABLE_DATA)
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@ -1,16 +1,15 @@
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#include "audio/source.h"
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#include "audio/microphone.h"
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#include "lib/vec/vec.h"
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alext.h>
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#include <stdbool.h>
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#pragma once
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#define MAX_MICROPHONES 8
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#ifdef LOVR_USE_OPENAL
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alext.h>
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typedef struct {
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bool initialized;
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ALCdevice* device;
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@ -21,10 +20,6 @@ typedef struct {
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float position[3];
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float velocity[3];
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} AudioState;
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#else
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typedef unsigned int AudioState;
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typedef unsigned int ALenum;
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#endif
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ALenum lovrAudioConvertFormat(int bitDepth, int channelCount);
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@ -1,12 +1,11 @@
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#include "util.h"
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#include "data/soundData.h"
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <stdbool.h>
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#pragma once
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#ifdef LOVR_USE_OPENAL
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#include <AL/al.h>
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#include <AL/alc.h>
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typedef struct {
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Ref ref;
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ALCdevice* device;
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@ -16,9 +15,6 @@ typedef struct {
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int bitDepth;
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int channelCount;
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} Microphone;
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#else
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typedef unsigned int Microphone;
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#endif
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Microphone* lovrMicrophoneCreate(const char* name, int samples, int sampleRate, int bitDepth, int channelCount);
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void lovrMicrophoneDestroy(void* ref);
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@ -1,89 +0,0 @@
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// "Null" implementation of all audio code for no-OpenAL mode
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// Currently, some of these functions may lead to crashes (IE by returning null values)
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// audio.c
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#include "audio/audio.h"
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ALenum lovrAudioConvertFormat(int bitDepth, int channelCount) { return 0; }
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void lovrAudioInit() {}
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void lovrAudioDestroy() {}
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void lovrAudioUpdate() {}
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void lovrAudioAdd(Source* source) {}
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void lovrAudioGetDopplerEffect(float* factor, float* speedOfSound) {}
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void lovrAudioGetMicrophoneNames(const char* names[MAX_MICROPHONES], uint8_t* count) {}
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void lovrAudioGetOrientation(float* angle, float* ax, float* ay, float* az) {}
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void lovrAudioGetPosition(float* x, float* y, float* z) {}
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void lovrAudioGetVelocity(float* x, float* y, float* z) {}
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float lovrAudioGetVolume() { return 0; }
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bool lovrAudioHas(Source* source) { return false; }
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bool lovrAudioIsSpatialized() { return false; }
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void lovrAudioPause() {}
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void lovrAudioResume() {}
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void lovrAudioRewind() {}
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void lovrAudioSetDopplerEffect(float factor, float speedOfSound) {}
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void lovrAudioSetOrientation(float angle, float ax, float ay, float az) {}
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void lovrAudioSetPosition(float x, float y, float z) {}
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void lovrAudioSetVelocity(float x, float y, float z) {}
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void lovrAudioSetVolume(float volume) {}
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void lovrAudioStop() {}
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// microphone.c
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#include "audio/microphone.h"
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Microphone* lovrMicrophoneCreate(const char* name, int samples, int sampleRate, int bitDepth, int channelCount) { return 0; }
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void lovrMicrophoneDestroy(void* ref) {}
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int lovrMicrophoneGetBitDepth(Microphone* microphone) { return 0; }
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int lovrMicrophoneGetChannelCount(Microphone* microphone) { return 0; }
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SoundData* lovrMicrophoneGetData(Microphone* microphone) { return NULL; }
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const char* lovrMicrophoneGetName(Microphone* microphone) { return NULL; }
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int lovrMicrophoneGetSampleCount(Microphone* microphone) { return 0; }
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int lovrMicrophoneGetSampleRate(Microphone* microphone) { return 0; }
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bool lovrMicrophoneIsRecording(Microphone* microphone) { return false; }
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void lovrMicrophoneStartRecording(Microphone* microphone) {}
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void lovrMicrophoneStopRecording(Microphone* microphone) {}
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// source.c
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#include "audio/source.h"
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Source* lovrSourceCreateStatic(SoundData* soundData) { return NULL; }
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Source* lovrSourceCreateStream(AudioStream* stream) { return NULL; }
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void lovrSourceDestroy(void* ref) {}
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SourceType lovrSourceGetType(Source* source) { return SOURCE_STATIC; }
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int lovrSourceGetBitDepth(Source* source) { return 0; }
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int lovrSourceGetChannelCount(Source* source) { return 0; }
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void lovrSourceGetCone(Source* source, float* innerAngle, float* outerAngle, float* outerGain) {}
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void lovrSourceGetDirection(Source* source, float* x, float* y, float* z) {}
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int lovrSourceGetDuration(Source* source) { return 0; }
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void lovrSourceGetFalloff(Source* source, float* reference, float* max, float* rolloff) {}
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float lovrSourceGetPitch(Source* source) { return 0; }
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void lovrSourceGetPosition(Source* source, float* x, float* y, float* z) {}
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void lovrSourceGetVelocity(Source* source, float* x, float* y, float* z) {}
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int lovrSourceGetSampleRate(Source* source) { return 0; }
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float lovrSourceGetVolume(Source* source) { return 0; }
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void lovrSourceGetVolumeLimits(Source* source, float* min, float* max) {}
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bool lovrSourceIsLooping(Source* source) { return false; }
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bool lovrSourceIsPaused(Source* source) { return false; }
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bool lovrSourceIsPlaying(Source* source) { return false; }
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bool lovrSourceIsRelative(Source* source) { return false; }
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bool lovrSourceIsStopped(Source* source) { return false; }
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void lovrSourcePause(Source* source) {}
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void lovrSourcePlay(Source* source) {}
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void lovrSourceResume(Source* source) {}
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void lovrSourceRewind(Source* source) {}
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void lovrSourceSeek(Source* source, int sample) {}
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void lovrSourceSetCone(Source* source, float inner, float outer, float outerGain) {}
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void lovrSourceSetDirection(Source* source, float x, float y, float z) {}
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void lovrSourceSetFalloff(Source* source, float reference, float max, float rolloff) {}
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void lovrSourceSetLooping(Source* source, bool isLooping) {}
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void lovrSourceSetPitch(Source* source, float pitch) {}
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void lovrSourceSetPosition(Source* source, float x, float y, float z) {}
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void lovrSourceSetRelative(Source* source, bool isRelative) {}
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void lovrSourceSetVelocity(Source* source, float x, float y, float z) {}
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void lovrSourceSetVolume(Source* source, float volume) {}
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void lovrSourceSetVolumeLimits(Source* source, float min, float max) {}
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void lovrSourceStop(Source* source) {}
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void lovrSourceStream(Source* source, ALuint* buffers, int count) {}
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int lovrSourceTell(Source* source) { return 0; }
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@ -1,6 +1,8 @@
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#include "data/audioStream.h"
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#include "data/soundData.h"
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#include "util.h"
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <stdbool.h>
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#pragma once
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@ -17,9 +19,6 @@ typedef enum {
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UNIT_SAMPLES
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} TimeUnit;
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#ifdef LOVR_USE_OPENAL
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#include <AL/al.h>
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#include <AL/alc.h>
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typedef struct {
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Ref ref;
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SourceType type;
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@ -29,11 +28,6 @@ typedef struct {
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ALuint buffers[SOURCE_BUFFERS];
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bool isLooping;
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} Source;
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#else
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typedef struct { Ref ref; } Source;
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typedef unsigned int ALuint;
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#define ALC_HRTF_SOFT 0
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#endif
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Source* lovrSourceCreateStatic(SoundData* soundData);
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Source* lovrSourceCreateStream(AudioStream* stream);
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