Don't set audio listener pose automatically;

It isn't always correct once you add locomotion to a project, and
it actually becomes harmful because the pose ping-pongs between
the default pose and the user pose, causing distortion.
This commit is contained in:
bjorn 2021-02-09 07:52:12 -07:00
parent 84f65c26e4
commit 39c0fa6e99
1 changed files with 0 additions and 3 deletions

View File

@ -200,9 +200,6 @@ function lovr.run()
if lovr.headset then
lovr.headset.update(dt)
end
if lovr.audio and lovr.headset then
lovr.audio.setPose(lovr.headset.getPose())
end
if lovr.update then lovr.update(dt) end
if lovr.graphics then
lovr.graphics.origin()