mirror of https://github.com/bjornbytes/lovr.git
Fix lovr.audio.setPose() in oculus spatializer mode
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@ -237,6 +237,7 @@ static uint32_t oculus_tail(float* scratch, float* output, uint32_t frames) {
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}
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}
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}
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state.midPlayback = false; // Allow the first Source of the next pass to recognize it is first
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return didAnything ? frames : 0;
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}
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