Default fragment shader samples default texture;

This commit is contained in:
bjorn 2022-06-18 17:40:34 -07:00
parent 0d7fed1fa7
commit 3c5288e979
1 changed files with 1 additions and 1 deletions

View File

@ -5,5 +5,5 @@
#include "lovr.glsl"
void main() {
PixelColors[0] = FragColor;
PixelColors[0] = FragColor * texture(sampler2D(Texture, Sampler), FragUV);
}