mirror of https://github.com/bjornbytes/lovr.git
luax_checkuniform supports samplers;
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2b093b5828
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@ -18,8 +18,6 @@ int luax_checkuniform(lua_State* L, int index, const Uniform* uniform, void* des
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components *= components;
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}
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// TODO samplers/textures
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if (blob) {
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size_t elements = count * components;
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const char* s = elements == 1 ? "" : "s";
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@ -55,7 +53,8 @@ int luax_checkuniform(lua_State* L, int index, const Uniform* uniform, void* des
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switch (uniform->type) {
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case UNIFORM_FLOAT: *((float*) dest + i) = luaL_checknumber(L, -1); break;
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case UNIFORM_INT: *((int*) dest + i) = luaL_checkinteger(L, -1); break;
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default: lovrThrow(""); // TODO
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case UNIFORM_SAMPLER: *((Texture**) dest + i) = luax_checktype(L, -1, Texture); break;
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default: break;
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}
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lua_pop(L, 1);
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}
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@ -64,7 +63,8 @@ int luax_checkuniform(lua_State* L, int index, const Uniform* uniform, void* des
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switch (uniform->type) {
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case UNIFORM_FLOAT: *((float*) dest + i) = luaL_checknumber(L, index + i); break;
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case UNIFORM_INT: *((int*) dest + i) = luaL_checkinteger(L, index + i); break;
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default: lovrThrow(""); // TODO
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case UNIFORM_SAMPLER: *((Texture**) dest + i) = luax_checktype(L, index + i, Texture); break;
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default: break;
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}
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}
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}
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