Add src/lovr/types;

To avoid naming conflicts between modules and types.
This commit is contained in:
bjorn 2016-11-08 01:48:55 -08:00
parent 49761a789a
commit 4dd8bcd40b
12 changed files with 12 additions and 13 deletions

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@ -1,8 +1,8 @@
#include "graphics.h"
#include "buffer.h"
#include "model.h"
#include "shader.h"
#include "skybox.h"
#include "types/buffer.h"
#include "types/model.h"
#include "types/shader.h"
#include "types/skybox.h"
#include "../graphics/graphics.h"
#include "../filesystem/filesystem.h"
#include "../util.h"

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@ -1,5 +1,5 @@
#include "headset.h"
#include "controller.h"
#include "types/controller.h"
#include "../headset/headset.h"
#include "../util.h"

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@ -1,6 +1,5 @@
#include "buffer.h"
#include "graphics.h"
#include "../graphics/buffer.h"
#include "../graphics.h"
void luax_pushbuffer(lua_State* L, Buffer* buffer) {
if (buffer == NULL) {

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@ -1,7 +1,7 @@
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../graphics/buffer.h"
#include "../../graphics/buffer.h"
void luax_pushbuffer(lua_State* L, Buffer* buffer);
int luax_pushvertex(lua_State* L, void* vertex, BufferFormat format);

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@ -1,7 +1,7 @@
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../headset/headset.h"
#include "../../headset/headset.h"
void luax_pushcontroller(lua_State* L, Controller* controller);
Controller* luax_checkcontroller(lua_State* L, int index);

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@ -1,7 +1,7 @@
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../graphics/model.h"
#include "../../graphics/model.h"
void luax_pushmodel(lua_State* L, Model* model);
Model* luax_checkmodel(lua_State* L, int index);

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@ -1,7 +1,7 @@
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../graphics/shader.h"
#include "../../graphics/shader.h"
void luax_pushshader(lua_State* L, Shader* shader);
Shader* luax_checkshader(lua_State* L, int index);

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@ -1,8 +1,8 @@
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
#include "../graphics/skybox.h"
#include "../graphics/graphics.h"
#include "../../graphics/skybox.h"
#include "../../graphics/graphics.h"
void luax_pushskybox(lua_State* L, Skybox* skybox);
Skybox* luax_checkskybox(lua_State* L, int index);