Update README;

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bjorn 2021-01-07 14:42:07 -07:00
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@ -21,14 +21,14 @@ You can use LÖVR to easily create VR experiences without much setup or programm
Features
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- **Cross-Platform** - Runs on Windows, Mac, Linux, Android, and on the web using WebAssembly and WebXR.
- **Cross-Device** - Supports Vive/Index, Oculus Rift/Go/Quest, Pico, Windows MR, and has a VR simulator.
- **Cross-Platform** - Runs on Windows, Mac, Linux, Android, WebXR.
- **Cross-Device** - Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator.
- **Beginner-friendly** - Simple VR scenes can be created in just a few lines of Lua.
- **Fast** - Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering.
- **Asset Import** - Supports 3D models (glTF, OBJ), skeletal animation, HDR textures, cubemaps, fonts, etc.
- **Spatialized Audio** - Audio is automatically spatialized using HRTFs.
- **Vector Library** - Efficient first-class support for 3D vectors, quaternions, and matrices.
- **3D Rigid Body Physics** - Including 4 collider shapes and 4 joint types.
- **3D Rigid Body Physics** - Including 4 collider shapes, triangle mesh colliders, and 4 joint types.
- **Compute Shaders** - For high performance GPU tasks, like particles.
Getting Started