mirror of https://github.com/bjornbytes/lovr.git
BallJoint:getAnchors; BallJoint:setAnchor;
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@ -63,6 +63,30 @@ const luaL_Reg lovrJoint[] = {
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{ NULL, NULL }
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};
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int l_lovrBallJointGetAnchors(lua_State* L) {
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BallJoint* ball = luax_checktype(L, 1, BallJoint);
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float x1, y1, z1, x2, y2, z2;
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lovrBallJointGetAnchors(ball, &x1, &y1, &z1, &x2, &y2, &z2);
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lua_pushnumber(L, x1);
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lua_pushnumber(L, y1);
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lua_pushnumber(L, z1);
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lua_pushnumber(L, x2);
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lua_pushnumber(L, y2);
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lua_pushnumber(L, z2);
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return 6;
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}
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int l_lovrBallJointSetAnchor(lua_State* L) {
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BallJoint* ball = luax_checktype(L, 1, BallJoint);
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float x = luaL_checknumber(L, 2);
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float y = luaL_checknumber(L, 3);
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float z = luaL_checknumber(L, 4);
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lovrBallJointSetAnchor(ball, x, y, z);
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return 0;
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}
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const luaL_Reg lovrBallJoint[] = {
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{ "getAnchors", l_lovrBallJointGetAnchors },
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{ "setAnchor", l_lovrBallJointSetAnchor },
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{ NULL, NULL }
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};
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@ -798,3 +798,19 @@ BallJoint* lovrBallJointCreate(Collider* a, Collider* b, float x, float y, float
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return joint;
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}
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void lovrBallJointGetAnchors(BallJoint* ball, float* x1, float* y1, float* z1, float* x2, float* y2, float* z2) {
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float anchor[3];
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dJointGetBallAnchor(ball->id, anchor);
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*x1 = anchor[0];
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*y1 = anchor[1];
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*z1 = anchor[2];
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dJointGetBallAnchor2(ball->id, anchor);
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*x2 = anchor[0];
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*y2 = anchor[1];
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*z2 = anchor[2];
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}
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void lovrBallJointSetAnchor(BallJoint* ball, float x, float y, float z) {
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dJointSetBallAnchor(ball->id, x, y, z);
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}
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@ -180,3 +180,5 @@ void* lovrJointGetUserData(Joint* joint);
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void lovrJointSetUserData(Joint* joint, void* data);
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BallJoint* lovrBallJointCreate(Collider* a, Collider* b, float x, float y, float z);
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void lovrBallJointGetAnchors(BallJoint* ball, float* x1, float* y1, float* z1, float* x2, float* y2, float* z2);
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void lovrBallJointSetAnchor(BallJoint* ball, float x, float y, float z);
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