Animation track priority;

This commit is contained in:
bjorn 2017-11-20 17:57:21 -08:00
parent b9b9a42a05
commit 54259f816c
2 changed files with 23 additions and 19 deletions

View File

@ -4,22 +4,29 @@
#include <math.h>
static Track* lovrAnimatorEnsureTrack(Animator* animator, const char* animation) {
Track* track = map_get(&animator->timeline, animation);
Track* track = map_get(&animator->trackMap, animation);
lovrAssert(track, "Animation '%s' does not exist", animation);
return track;
}
static int trackSortCallback(const void* a, const void* b) {
return ((Track*) a)->priority < ((Track*) b)->priority;
}
Animator* lovrAnimatorCreate(AnimationData* animationData) {
Animator* animator = lovrAlloc(sizeof(Animator), lovrAnimatorDestroy);
if (!animator) return NULL;
animator->animationData = animationData;
map_init(&animator->timeline);
map_init(&animator->trackMap);
vec_init(&animator->trackList);
animator->speed = 1;
for (int i = 0; i < animationData->animations.length; i++) {
Animation* animation = &animationData->animations.data[i];
Track track = {
.animation = &animationData->animations.data[i],
.animation = animation,
.time = 0,
.speed = 1,
.priority = 0,
@ -27,7 +34,8 @@ Animator* lovrAnimatorCreate(AnimationData* animationData) {
.looping = false
};
map_set(&animator->timeline, animationData->animations.data[i].name, track);
map_set(&animator->trackMap, animation->name, track);
vec_push(&animator->trackList, map_get(&animator->trackMap, animation->name));
}
return animator;
@ -35,15 +43,14 @@ Animator* lovrAnimatorCreate(AnimationData* animationData) {
void lovrAnimatorDestroy(const Ref* ref) {
Animator* animator = containerof(ref, Animator);
map_deinit(&animator->timeline);
map_deinit(&animator->trackMap);
vec_deinit(&animator->trackList);
free(animator);
}
void lovrAnimatorReset(Animator* animator) {
map_iter_t iter = map_iter(&animator->timeline);
const char* key;
while ((key = map_next(&animator->timeline, &iter)) != NULL) {
Track* track = map_get(&animator->timeline, key);
Track* track; int i;
vec_foreach(&animator->trackList, track, i) {
track->time = 0;
track->speed = 1;
track->playing = true;
@ -53,11 +60,8 @@ void lovrAnimatorReset(Animator* animator) {
}
void lovrAnimatorUpdate(Animator* animator, float dt) {
map_iter_t iter = map_iter(&animator->timeline);
const char* key;
while ((key = map_next(&animator->timeline, &iter)) != NULL) {
Track* track = map_get(&animator->timeline, key);
Track* track; int i;
vec_foreach(&animator->trackList, track, i) {
if (track->playing) {
track->time += dt * track->speed * animator->speed;
@ -72,11 +76,9 @@ void lovrAnimatorUpdate(Animator* animator, float dt) {
}
bool lovrAnimatorEvaluate(Animator* animator, const char* bone, mat4 transform) {
map_iter_t iter = map_iter(&animator->timeline);
const char* key;
bool touched = false;
while ((key = map_next(&animator->timeline, &iter)) != NULL) {
Track* track = map_get(&animator->timeline, key);
Track* track; int i;
vec_foreach(&animator->trackList, track, i) {
Animation* animation = track->animation;
AnimationChannel* channel = map_get(&animation->channels, bone);
@ -267,6 +269,7 @@ int lovrAnimatorGetPriority(Animator* animator, const char* animation) {
void lovrAnimatorSetPriority(Animator* animator, const char* animation, int priority) {
Track* track = lovrAnimatorEnsureTrack(animator, animation);
track->priority = priority;
vec_sort(&animator->trackList, trackSortCallback);
}
float lovrAnimatorGetSpeed(Animator* animator, const char* animation) {

View File

@ -21,7 +21,8 @@ typedef map_t(Track) map_track_t;
typedef struct {
Ref ref;
AnimationData* animationData;
map_track_t timeline;
map_track_t trackMap;
vec_void_t trackList;
float speed;
} Animator;