Small intermediate fix for models without animators;

This commit is contained in:
bjorn 2019-05-26 21:12:07 -07:00
parent d08c454f46
commit 56f4c812ce
1 changed files with 2 additions and 0 deletions

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@ -15,6 +15,8 @@ static void updateGlobalNodeTransform(Model* model, uint32_t nodeIndex, mat4 tra
if (model->animator) {
lovrAnimatorEvaluate(model->animator, nodeIndex, globalTransform);
} else {
mat4_multiply(globalTransform, node->transform);
}
for (uint32_t i = 0; i < node->childCount; i++) {