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rm oculus_didChange;
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@ -287,10 +287,6 @@ static bool oculus_isTouched(Device device, DeviceButton button, bool* touched)
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}
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}
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static bool oculus_didChange(Device device, DeviceButton button, bool* changed) {
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return false; // TODO
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}
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static bool oculus_getAxis(Device device, DeviceAxis axis, vec3 value) {
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if (device != DEVICE_HAND_LEFT && device != DEVICE_HAND_RIGHT) {
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return false;
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