Rename copy texture usage to transfer;

This commit is contained in:
bjorn 2022-05-06 17:26:59 -07:00
parent 1fde5a36d0
commit 5d078461a2
3 changed files with 6 additions and 6 deletions

View File

@ -105,7 +105,7 @@ StringEntry lovrTextureUsage[] = {
[0] = ENTRY("sample"),
[1] = ENTRY("render"),
[2] = ENTRY("storage"),
[3] = ENTRY("copy"),
[3] = ENTRY("transfer"),
{ 0 }
};

View File

@ -382,7 +382,7 @@ Texture* lovrTextureCreate(TextureInfo* info) {
((info->usage & TEXTURE_SAMPLE) ? GPU_TEXTURE_SAMPLE : 0) |
((info->usage & TEXTURE_RENDER) ? GPU_TEXTURE_RENDER : 0) |
((info->usage & TEXTURE_STORAGE) ? GPU_TEXTURE_STORAGE : 0) |
((info->usage & TEXTURE_COPY) ? GPU_TEXTURE_COPY_SRC | GPU_TEXTURE_COPY_DST : 0),
((info->usage & TEXTURE_TRANSFER) ? GPU_TEXTURE_COPY_SRC | GPU_TEXTURE_COPY_DST : 0),
.srgb = info->srgb,
.handle = info->handle,
.label = info->label,

View File

@ -156,10 +156,10 @@ typedef enum {
} TextureType;
enum {
TEXTURE_SAMPLE = (1 << 0),
TEXTURE_RENDER = (1 << 1),
TEXTURE_STORAGE = (1 << 2),
TEXTURE_COPY = (1 << 3)
TEXTURE_SAMPLE = (1 << 0),
TEXTURE_RENDER = (1 << 1),
TEXTURE_STORAGE = (1 << 2),
TEXTURE_TRANSFER = (1 << 3)
};
typedef struct {