mirror of https://github.com/bjornbytes/lovr.git
Modify GL extensions;
- rm NV_stereo_view_rendering - rm NV_viewport_array2 - add AMD_vertex_shader_viewport_index
This commit is contained in:
parent
a97c8e2266
commit
6058fbc5cd
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@ -1,12 +1,13 @@
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/*
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OpenGL loader generated by glad 0.1.26 on Thu Aug 9 04:10:23 2018.
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OpenGL loader generated by glad 0.1.27 on Thu Aug 30 09:12:15 2018.
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Language/Generator: C/C++
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Specification: gl
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APIs: gl=3.3
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Profile: core
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Extensions:
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GL_AMD_vertex_shader_viewport_index,
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GL_ARB_compute_shader,
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GL_ARB_program_interface_query,
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GL_ARB_shader_image_load_store,
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@ -15,17 +16,15 @@
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GL_ARB_viewport_array,
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GL_EXT_texture_compression_s3tc,
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GL_EXT_texture_filter_anisotropic,
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GL_EXT_texture_sRGB,
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GL_NV_stereo_view_rendering,
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GL_NV_viewport_array2
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GL_EXT_texture_sRGB
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Loader: False
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Local files: True
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Omit khrplatform: True
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Commandline:
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--profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --local-files --omit-khrplatform --extensions="GL_ARB_compute_shader,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB,GL_NV_stereo_view_rendering,GL_NV_viewport_array2"
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--profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --local-files --omit-khrplatform --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_compute_shader,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB"
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Online:
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http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_ARB_compute_shader&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB&extensions=GL_NV_stereo_view_rendering&extensions=GL_NV_viewport_array2
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http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_compute_shader&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB
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*/
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#include <stdio.h>
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@ -144,391 +143,390 @@ int GLAD_GL_VERSION_3_0 = 0;
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int GLAD_GL_VERSION_3_1 = 0;
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int GLAD_GL_VERSION_3_2 = 0;
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int GLAD_GL_VERSION_3_3 = 0;
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PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
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PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
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PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
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PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
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PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
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PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
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PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
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PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
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PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
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PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
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PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
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PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
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PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
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PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
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PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
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PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
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PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
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PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
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PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
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PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
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PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
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PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
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PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
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PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
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PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
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PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
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PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
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PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
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PFNGLENABLEIPROC glad_glEnablei = NULL;
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PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
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PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
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PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
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PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
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PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
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PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
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PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
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PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
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PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
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PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
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PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
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PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
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PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
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PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
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PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
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PFNGLHINTPROC glad_glHint = NULL;
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PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
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PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
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PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
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PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
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PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
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PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
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PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
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PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
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PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
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PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
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PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
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PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
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PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
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PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
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PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
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PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
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PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
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PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
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PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
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PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
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PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
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PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
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PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
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PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
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PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
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PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
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PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
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PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
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PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
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PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
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PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
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PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
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PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
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PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
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PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
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PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
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PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
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PFNGLCLEARPROC glad_glClear = NULL;
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PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
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PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
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PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
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PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
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PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
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PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
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PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
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PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
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PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
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PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
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PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
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PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
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PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
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PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
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PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
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PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
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PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
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PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
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PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
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PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
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PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
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PFNGLCOLORMASKPROC glad_glColorMask = NULL;
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PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
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PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
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PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
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PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
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PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
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PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
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PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
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PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
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PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
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PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
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PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
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PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
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PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
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PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
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PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
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PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
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PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
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PFNGLCULLFACEPROC glad_glCullFace = NULL;
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PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
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PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
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PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
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PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
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PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
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PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
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PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
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PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
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PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
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PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
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PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
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PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
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PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
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PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
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PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
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PFNGLDISABLEPROC glad_glDisable = NULL;
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PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
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PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
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PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
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PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
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PFNGLISSHADERPROC glad_glIsShader = NULL;
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PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
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PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
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PFNGLDISABLEIPROC glad_glDisablei = NULL;
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PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
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PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
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PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
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PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
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PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
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PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
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PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
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PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
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PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
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PFNGLENABLEPROC glad_glEnable = NULL;
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PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
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PFNGLENABLEIPROC glad_glEnablei = NULL;
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PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
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PFNGLENDQUERYPROC glad_glEndQuery = NULL;
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PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
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PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
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PFNGLFINISHPROC glad_glFinish = NULL;
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PFNGLFLUSHPROC glad_glFlush = NULL;
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PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
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PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
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PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
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PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
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PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
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PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
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PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
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PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
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PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
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PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
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PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
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PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
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PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
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PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
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PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
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PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
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PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
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PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
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PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
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PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
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PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
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PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
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PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
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PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
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PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
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PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
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PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
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PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
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PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
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PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
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PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
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PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
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PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
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PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
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PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
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PFNGLGETERRORPROC glad_glGetError = NULL;
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PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
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PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
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PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
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PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
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PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
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PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
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PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
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PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
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PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
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PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
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PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
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PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
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PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
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PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
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PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
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PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
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PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
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PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
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PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
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PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
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PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
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PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
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PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
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PFNGLGETSTRINGPROC glad_glGetString = NULL;
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PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
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||||
PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
|
||||
PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
|
||||
PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
|
||||
PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
|
||||
PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
|
||||
PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
|
||||
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
|
||||
PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
|
||||
PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
|
||||
PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
|
||||
PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
|
||||
PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
|
||||
PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
|
||||
PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
|
||||
PFNGLFLUSHPROC glad_glFlush = NULL;
|
||||
PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
|
||||
PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
|
||||
PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
|
||||
PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
|
||||
PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
|
||||
PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
|
||||
PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
|
||||
PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
|
||||
PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
|
||||
PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
|
||||
PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
|
||||
PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
|
||||
PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
|
||||
PFNGLISSYNCPROC glad_glIsSync = NULL;
|
||||
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
|
||||
PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
|
||||
PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
|
||||
PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
|
||||
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
|
||||
PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
|
||||
PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
|
||||
PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
|
||||
PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
|
||||
PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
|
||||
PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
|
||||
PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
|
||||
PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
|
||||
PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
|
||||
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
|
||||
PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
|
||||
PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
|
||||
PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
|
||||
PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
|
||||
PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
|
||||
PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
|
||||
PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
|
||||
PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
|
||||
PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
|
||||
PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
|
||||
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
|
||||
PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
|
||||
PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
|
||||
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
|
||||
PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
|
||||
PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
|
||||
PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
|
||||
PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
|
||||
PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
|
||||
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
|
||||
PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
|
||||
PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
|
||||
PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
|
||||
PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
|
||||
PFNGLFINISHPROC glad_glFinish = NULL;
|
||||
PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
|
||||
PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
|
||||
PFNGLVIEWPORTPROC glad_glViewport = NULL;
|
||||
PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
|
||||
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
|
||||
PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
|
||||
PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
|
||||
PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
|
||||
PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
|
||||
PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
|
||||
PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
|
||||
PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
|
||||
PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
|
||||
PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
|
||||
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
|
||||
PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
|
||||
PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
|
||||
PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
|
||||
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
|
||||
PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
|
||||
PFNGLGETSTRINGPROC glad_glGetString = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
|
||||
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
|
||||
PFNGLENDQUERYPROC glad_glEndQuery = NULL;
|
||||
PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
|
||||
PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
|
||||
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
|
||||
PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
|
||||
PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
|
||||
PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
|
||||
PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
|
||||
PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
|
||||
PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
|
||||
PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
|
||||
PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
|
||||
PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
|
||||
PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
|
||||
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
|
||||
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
|
||||
PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
|
||||
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
|
||||
PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
|
||||
PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
|
||||
PFNGLDISABLEPROC glad_glDisable = NULL;
|
||||
PFNGLLOGICOPPROC glad_glLogicOp = NULL;
|
||||
PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
|
||||
PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
|
||||
PFNGLCULLFACEPROC glad_glCullFace = NULL;
|
||||
PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
|
||||
PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
|
||||
PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
|
||||
PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
|
||||
PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
|
||||
PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
|
||||
PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
|
||||
PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
|
||||
PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
|
||||
PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
|
||||
PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
|
||||
PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
|
||||
PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
|
||||
PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
|
||||
PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
|
||||
PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
|
||||
PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
|
||||
PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
|
||||
PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
|
||||
PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
|
||||
PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
|
||||
PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
|
||||
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
|
||||
PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
|
||||
PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
|
||||
PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
|
||||
PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
|
||||
PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
|
||||
PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
|
||||
PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
|
||||
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
|
||||
PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
|
||||
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
|
||||
PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
|
||||
PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
|
||||
PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
|
||||
PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
|
||||
PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
|
||||
PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
|
||||
PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
|
||||
PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
|
||||
PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
|
||||
PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
|
||||
PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
|
||||
PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
|
||||
PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
|
||||
PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
|
||||
PFNGLSCISSORPROC glad_glScissor = NULL;
|
||||
PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
|
||||
PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
|
||||
PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
|
||||
PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
|
||||
PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
|
||||
PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
|
||||
PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
|
||||
PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
|
||||
PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
|
||||
PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
|
||||
PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
|
||||
PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
|
||||
PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
|
||||
PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
|
||||
PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
|
||||
PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
|
||||
PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
|
||||
PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
|
||||
PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
|
||||
PFNGLCOLORMASKPROC glad_glColorMask = NULL;
|
||||
PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
|
||||
PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
|
||||
PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
|
||||
PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
|
||||
PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
|
||||
PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
|
||||
PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
|
||||
PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
|
||||
PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
|
||||
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
|
||||
PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
|
||||
PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
|
||||
PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
|
||||
PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
|
||||
PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
|
||||
PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
|
||||
PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
|
||||
PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
|
||||
PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
|
||||
PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
|
||||
PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
|
||||
PFNGLDISABLEIPROC glad_glDisablei = NULL;
|
||||
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
|
||||
PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
|
||||
PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
|
||||
PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
|
||||
PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
|
||||
PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
|
||||
PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
|
||||
PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
|
||||
PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
|
||||
PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
|
||||
PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
|
||||
PFNGLGETERRORPROC glad_glGetError = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
|
||||
PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
|
||||
PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
|
||||
PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
|
||||
PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
|
||||
PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
|
||||
PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
|
||||
PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
|
||||
PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
|
||||
PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
|
||||
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
|
||||
PFNGLHINTPROC glad_glHint = NULL;
|
||||
PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
|
||||
PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
|
||||
PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
|
||||
PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
|
||||
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
|
||||
PFNGLISQUERYPROC glad_glIsQuery = NULL;
|
||||
PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
|
||||
PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
|
||||
PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
|
||||
PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
|
||||
PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
|
||||
PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
|
||||
PFNGLISSHADERPROC glad_glIsShader = NULL;
|
||||
PFNGLISSYNCPROC glad_glIsSync = NULL;
|
||||
PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
|
||||
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
|
||||
PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
|
||||
PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
|
||||
PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
|
||||
PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
|
||||
PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
|
||||
PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
|
||||
PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
|
||||
PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
|
||||
PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
|
||||
PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
|
||||
PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
|
||||
PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
|
||||
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
|
||||
PFNGLLOGICOPPROC glad_glLogicOp = NULL;
|
||||
PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
|
||||
PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
|
||||
PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
|
||||
PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
|
||||
PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
|
||||
PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
|
||||
PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
|
||||
PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
|
||||
PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
|
||||
PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
|
||||
PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
|
||||
PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
|
||||
PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
|
||||
PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
|
||||
PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
|
||||
PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
|
||||
PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
|
||||
PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
|
||||
PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
|
||||
PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
|
||||
PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
|
||||
PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
|
||||
PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
|
||||
PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
|
||||
PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
|
||||
PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
|
||||
PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
|
||||
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
|
||||
PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
|
||||
PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
|
||||
PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
|
||||
PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
|
||||
PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
|
||||
PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
|
||||
PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
|
||||
PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
|
||||
PFNGLSCISSORPROC glad_glScissor = NULL;
|
||||
PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
|
||||
PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
|
||||
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
|
||||
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
|
||||
PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
|
||||
PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
|
||||
PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
|
||||
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
|
||||
PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
|
||||
PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
|
||||
PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
|
||||
PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
|
||||
PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
|
||||
PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
|
||||
PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
|
||||
PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
|
||||
PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
|
||||
PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
|
||||
PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
|
||||
PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
|
||||
PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
|
||||
PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
|
||||
int GLAD_GL_ARB_shader_image_load_store = 0;
|
||||
int GLAD_GL_EXT_texture_compression_s3tc = 0;
|
||||
PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
|
||||
PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
|
||||
PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
|
||||
PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
|
||||
PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
|
||||
PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
|
||||
PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
|
||||
PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
|
||||
PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
|
||||
PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
|
||||
PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
|
||||
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
|
||||
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
|
||||
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
|
||||
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
|
||||
PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
|
||||
PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
|
||||
PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
|
||||
PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
|
||||
PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
|
||||
PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
|
||||
PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
|
||||
PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
|
||||
PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
|
||||
PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
|
||||
PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
|
||||
PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
|
||||
PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
|
||||
PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
|
||||
PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
|
||||
PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
|
||||
PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
|
||||
PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
|
||||
PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
|
||||
PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
|
||||
PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
|
||||
PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
|
||||
PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
|
||||
PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
|
||||
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
|
||||
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
|
||||
PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
|
||||
PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
|
||||
PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
|
||||
PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
|
||||
PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
|
||||
PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
|
||||
PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
|
||||
PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
|
||||
PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
|
||||
PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
|
||||
PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
|
||||
PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
|
||||
PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
|
||||
PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
|
||||
PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
|
||||
PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
|
||||
PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
|
||||
PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
|
||||
PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
|
||||
PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
|
||||
PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
|
||||
PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
|
||||
PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
|
||||
PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
|
||||
PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
|
||||
PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
|
||||
PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
|
||||
PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
|
||||
PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
|
||||
PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
|
||||
PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
|
||||
PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
|
||||
PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
|
||||
PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
|
||||
PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
|
||||
PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
|
||||
PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
|
||||
PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
|
||||
PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
|
||||
PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
|
||||
PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
|
||||
PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
|
||||
PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
|
||||
PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
|
||||
PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
|
||||
PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
|
||||
PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
|
||||
PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
|
||||
PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
|
||||
PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
|
||||
PFNGLVIEWPORTPROC glad_glViewport = NULL;
|
||||
PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
|
||||
int GLAD_GL_AMD_vertex_shader_viewport_index = 0;
|
||||
int GLAD_GL_ARB_compute_shader = 0;
|
||||
int GLAD_GL_EXT_texture_sRGB = 0;
|
||||
int GLAD_GL_EXT_texture_filter_anisotropic = 0;
|
||||
int GLAD_GL_ARB_shader_storage_buffer_object = 0;
|
||||
int GLAD_GL_ARB_viewport_array = 0;
|
||||
int GLAD_GL_NV_stereo_view_rendering = 0;
|
||||
int GLAD_GL_NV_viewport_array2 = 0;
|
||||
int GLAD_GL_ARB_texture_storage = 0;
|
||||
int GLAD_GL_ARB_program_interface_query = 0;
|
||||
int GLAD_GL_ARB_shader_image_load_store = 0;
|
||||
int GLAD_GL_ARB_shader_storage_buffer_object = 0;
|
||||
int GLAD_GL_ARB_texture_storage = 0;
|
||||
int GLAD_GL_ARB_viewport_array = 0;
|
||||
int GLAD_GL_EXT_texture_compression_s3tc = 0;
|
||||
int GLAD_GL_EXT_texture_filter_anisotropic = 0;
|
||||
int GLAD_GL_EXT_texture_sRGB = 0;
|
||||
PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
|
||||
PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
|
||||
PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
|
||||
|
@ -1010,6 +1008,7 @@ static void load_GL_ARB_viewport_array(GLADloadproc load) {
|
|||
}
|
||||
static int find_extensionsGL(void) {
|
||||
if (!get_exts()) return 0;
|
||||
GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
|
||||
GLAD_GL_ARB_compute_shader = has_ext("GL_ARB_compute_shader");
|
||||
GLAD_GL_ARB_program_interface_query = has_ext("GL_ARB_program_interface_query");
|
||||
GLAD_GL_ARB_shader_image_load_store = has_ext("GL_ARB_shader_image_load_store");
|
||||
|
@ -1019,8 +1018,6 @@ static int find_extensionsGL(void) {
|
|||
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
|
||||
GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
|
||||
GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB");
|
||||
GLAD_GL_NV_stereo_view_rendering = has_ext("GL_NV_stereo_view_rendering");
|
||||
GLAD_GL_NV_viewport_array2 = has_ext("GL_NV_viewport_array2");
|
||||
free_exts();
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
/*
|
||||
|
||||
OpenGL loader generated by glad 0.1.26 on Thu Aug 9 04:10:23 2018.
|
||||
OpenGL loader generated by glad 0.1.27 on Thu Aug 30 09:12:15 2018.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: gl
|
||||
APIs: gl=3.3
|
||||
Profile: core
|
||||
Extensions:
|
||||
GL_AMD_vertex_shader_viewport_index,
|
||||
GL_ARB_compute_shader,
|
||||
GL_ARB_program_interface_query,
|
||||
GL_ARB_shader_image_load_store,
|
||||
|
@ -15,17 +16,15 @@
|
|||
GL_ARB_viewport_array,
|
||||
GL_EXT_texture_compression_s3tc,
|
||||
GL_EXT_texture_filter_anisotropic,
|
||||
GL_EXT_texture_sRGB,
|
||||
GL_NV_stereo_view_rendering,
|
||||
GL_NV_viewport_array2
|
||||
GL_EXT_texture_sRGB
|
||||
Loader: False
|
||||
Local files: True
|
||||
Omit khrplatform: True
|
||||
|
||||
Commandline:
|
||||
--profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --local-files --omit-khrplatform --extensions="GL_ARB_compute_shader,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB,GL_NV_stereo_view_rendering,GL_NV_viewport_array2"
|
||||
--profile="core" --api="gl=3.3" --generator="c" --spec="gl" --no-loader --local-files --omit-khrplatform --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_compute_shader,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB"
|
||||
Online:
|
||||
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_ARB_compute_shader&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB&extensions=GL_NV_stereo_view_rendering&extensions=GL_NV_viewport_array2
|
||||
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_compute_shader&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB
|
||||
*/
|
||||
|
||||
|
||||
|
@ -54,6 +53,10 @@
|
|||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
|
||||
#ifndef GLAPIENTRY
|
||||
#define GLAPIENTRY APIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -2375,6 +2378,10 @@ GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
|
|||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
|
||||
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
|
||||
#ifndef GL_AMD_vertex_shader_viewport_index
|
||||
#define GL_AMD_vertex_shader_viewport_index 1
|
||||
GLAPI int GLAD_GL_AMD_vertex_shader_viewport_index;
|
||||
#endif
|
||||
#ifndef GL_ARB_compute_shader
|
||||
#define GL_ARB_compute_shader 1
|
||||
GLAPI int GLAD_GL_ARB_compute_shader;
|
||||
|
@ -2483,14 +2490,6 @@ GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
|
|||
#define GL_EXT_texture_sRGB 1
|
||||
GLAPI int GLAD_GL_EXT_texture_sRGB;
|
||||
#endif
|
||||
#ifndef GL_NV_stereo_view_rendering
|
||||
#define GL_NV_stereo_view_rendering 1
|
||||
GLAPI int GLAD_GL_NV_stereo_view_rendering;
|
||||
#endif
|
||||
#ifndef GL_NV_viewport_array2
|
||||
#define GL_NV_viewport_array2 1
|
||||
GLAPI int GLAD_GL_NV_viewport_array2;
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue