mirror of https://github.com/bjornbytes/lovr.git
Canvas:renderTo;
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@ -1,5 +1,6 @@
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#include "api.h"
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#include "graphics/canvas.h"
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#include "graphics/graphics.h"
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static int luax_checkattachment(lua_State* L, int index, Attachment* attachment) {
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attachment->texture = luax_checktype(L, index++, Texture);
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@ -33,8 +34,20 @@ int l_lovrCanvasSetTexture(lua_State* L) {
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return 0;
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}
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int l_lovrCanvasRenderTo(lua_State* L) {
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Canvas* canvas = luax_checktype(L, 1, Canvas);
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luaL_checktype(L, 2, LUA_TFUNCTION);
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int argumentCount = lua_gettop(L) - 2;
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Canvas* old = lovrGraphicsGetCanvas();
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lovrGraphicsSetCanvas(canvas);
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lua_call(L, argumentCount, 0);
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lovrGraphicsSetCanvas(old);
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return 0;
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}
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const luaL_Reg lovrCanvas[] = {
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{ "getTexture", l_lovrCanvasGetTexture },
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{ "setTexture", l_lovrCanvasSetTexture },
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{ "renderTo", l_lovrCanvasRenderTo },
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{ NULL, NULL }
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};
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