mirror of https://github.com/bjornbytes/lovr.git
Fix some pointer formatting;
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parent
07074a39a8
commit
6f3e46d8cf
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@ -642,7 +642,7 @@ static int l_lovrHeadsetGetTime(lua_State* L) {
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}
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static int l_lovrHeadsetGetMirrorTexture(lua_State* L) {
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Texture *texture = NULL;
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Texture* texture = NULL;
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if (lovrHeadsetDisplayDriver->getMirrorTexture)
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texture = lovrHeadsetDisplayDriver->getMirrorTexture();
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luax_pushtype(L, Texture, texture);
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@ -562,12 +562,12 @@ bool lovrSourceUsesSpatializer(Source* source) {
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return source->effects != EFFECT_NONE; // Currently, all effects require the spatializer
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}
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void lovrSourceGetPose(Source *source, float position[4], float orientation[4]) {
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void lovrSourceGetPose(Source* source, float position[4], float orientation[4]) {
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memcpy(position, source->position, sizeof(source->position));
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memcpy(orientation, source->orientation, sizeof(source->orientation));
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}
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void lovrSourceSetPose(Source *source, float position[4], float orientation[4]) {
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void lovrSourceSetPose(Source* source, float position[4], float orientation[4]) {
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ma_mutex_lock(&state.lock);
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memcpy(source->position, position, sizeof(source->position));
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memcpy(source->orientation, orientation, sizeof(source->orientation));
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@ -287,7 +287,7 @@ static void oculus_sourceCreate(Source* source) {
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*spatializerMemo = -1;
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}
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static void oculus_sourceDestroy(Source *source) {
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static void oculus_sourceDestroy(Source* source) {
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intptr_t* spatializerMemo = lovrSourceGetSpatializerMemoField(source);
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if (*spatializerMemo >= 0) {
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state.sources[*spatializerMemo].source = NULL;
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@ -447,6 +447,6 @@ uint32_t lovrSoundCopy(Sound* src, Sound* dst, uint32_t count, uint32_t srcOffse
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return frames;
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}
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void *lovrSoundGetCallbackMemo(Sound *sound) {
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void *lovrSoundGetCallbackMemo(Sound* sound) {
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return sound->callbackMemo;
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}
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@ -43,4 +43,4 @@ bool lovrSoundIsStream(Sound* sound);
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uint32_t lovrSoundRead(Sound* sound, uint32_t offset, uint32_t count, void* data);
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uint32_t lovrSoundWrite(Sound* sound, uint32_t offset, uint32_t count, const void* data);
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uint32_t lovrSoundCopy(Sound* src, Sound* dst, uint32_t frames, uint32_t srcOffset, uint32_t dstOffset);
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void *lovrSoundGetCallbackMemo(Sound *sound);
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void *lovrSoundGetCallbackMemo(Sound* sound);
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@ -51,7 +51,7 @@ static double oculus_getDisplayTime(void) {
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return ovr_GetPredictedDisplayTime(state.session, state.frameIndex);
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}
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static ovrTrackingState *refreshTracking(void) {
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static ovrTrackingState* refreshTracking(void) {
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static ovrTrackingState ts;
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if (!state.needRefreshTracking) {
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return &ts;
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@ -72,7 +72,7 @@ static ovrTrackingState *refreshTracking(void) {
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return &ts;
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}
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static ovrInputState *refreshButtons(void) {
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static ovrInputState* refreshButtons(void) {
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static ovrInputState is;
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if (!state.needRefreshButtons) {
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return &is;
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@ -248,7 +248,7 @@ static const float* oculus_getBoundsGeometry(uint32_t* count) {
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}
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ovrPoseStatef* getPose(Device device) {
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ovrTrackingState *ts = refreshTracking();
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ovrTrackingState* ts = refreshTracking();
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switch (device) {
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case DEVICE_HEAD: return &ts->HeadPose;
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case DEVICE_HAND_LEFT: return &ts->HandPoses[ovrHand_Left];
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