Rename loaders to data;

This commit is contained in:
bjorn 2017-12-10 12:36:22 -08:00
parent 4a2cc56fef
commit 72aa7e858a
27 changed files with 35 additions and 37 deletions

View File

@ -237,6 +237,12 @@ set(LOVR_SRC
src/api/types/world.c
src/audio/audio.c
src/audio/source.c
src/data/animation.c
src/data/font.c
src/data/material.c
src/data/model.c
src/data/source.c
src/data/texture.c
src/event/event.c
src/filesystem/blob.c
src/filesystem/file.c
@ -261,12 +267,6 @@ set(LOVR_SRC
src/lib/stb/stb_image.c
src/lib/stb/stb_vorbis.c
src/lib/vec/vec.c
src/loaders/animation.c
src/loaders/font.c
src/loaders/material.c
src/loaders/model.c
src/loaders/source.c
src/loaders/texture.c
src/lovr.c
src/luax.c
src/main.c

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@ -49,5 +49,5 @@ in the `src/lib` folder.
- `src/api` contains Lua bindings. There's a file for each module in there, and a `types` folder
with a file for each type of object.
- `src/resources` contains embedded resources. These are compiled to binary headers using `xxd`.
- `src/loaders` has stuff for loading various file formats into LÖVR data structures.
- `src/data` has stuff for loading various file formats into LÖVR data structures.
- Each module has a folder in `src`.

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@ -1,7 +1,7 @@
#include "api/lovr.h"
#include "audio/audio.h"
#include "audio/source.h"
#include "loaders/source.h"
#include "data/source.h"
map_int_t TimeUnits;

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@ -5,10 +5,10 @@
#include "graphics/material.h"
#include "graphics/mesh.h"
#include "graphics/model.h"
#include "loaders/font.h"
#include "loaders/material.h"
#include "loaders/model.h"
#include "loaders/texture.h"
#include "data/font.h"
#include "data/material.h"
#include "data/model.h"
#include "data/texture.h"
#include "filesystem/filesystem.h"
#include <math.h>
#include <stdbool.h>

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@ -1,7 +1,6 @@
#include "api/lovr.h"
#include "headset/headset.h"
#include "loaders/model.h"
#include "loaders/texture.h"
#include "data/model.h"
#include "graphics/model.h"
int l_lovrControllerIsPresent(lua_State* L) {

View File

@ -1,5 +1,5 @@
#include "audio/source.h"
#include "loaders/source.h"
#include "data/source.h"
#define _USE_MATH_DEFINES
#include <math.h>
#include <stdlib.h>

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@ -1,4 +1,4 @@
#include "loaders/source.h"
#include "data/source.h"
#include "util.h"
#include <AL/al.h>
#include <AL/alc.h>

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@ -1,4 +1,4 @@
#include "loaders/animation.h"
#include "data/animation.h"
#include <stdlib.h>
AnimationData* lovrAnimationDataCreate() {

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@ -1,4 +1,4 @@
#include "loaders/font.h"
#include "data/font.h"
#include "resources/Cabin.ttf.h"
#include "util.h"
#include "msdfgen-c.h"

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@ -1,4 +1,4 @@
#include "loaders/material.h"
#include "data/material.h"
MaterialData* lovrMaterialDataCreateEmpty() {
MaterialData* materialData = malloc(sizeof(MaterialData));

View File

@ -1,4 +1,4 @@
#include "loaders/texture.h"
#include "data/texture.h"
#pragma once

View File

@ -1,4 +1,4 @@
#include "loaders/model.h"
#include "data/model.h"
#include "filesystem/filesystem.h"
#include "filesystem/file.h"
#include "math/math.h"

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@ -1,6 +1,6 @@
#include "filesystem/blob.h"
#include "loaders/animation.h"
#include "loaders/material.h"
#include "data/animation.h"
#include "data/material.h"
#include "util.h"
#include "lib/vec/vec.h"

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@ -1,4 +1,4 @@
#include "loaders/source.h"
#include "data/source.h"
#include "lib/stb/stb_vorbis.h"
#include "util.h"
#include <stdlib.h>

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@ -1,4 +1,4 @@
#include "loaders/texture.h"
#include "data/texture.h"
#include "math/math.h"
#include "lib/dds.h"
#include "lib/stb/stb_image.h"

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@ -1,4 +1,4 @@
#include "loaders/animation.h"
#include "data/animation.h"
#include "math/mat4.h"
#include "util.h"
#include "lib/map/map.h"

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@ -1,8 +1,8 @@
#include "graphics/font.h"
#include "graphics/graphics.h"
#include "graphics/texture.h"
#include "loaders/font.h"
#include "loaders/texture.h"
#include "data/font.h"
#include "data/texture.h"
#include "util.h"
#include <string.h>
#include <stdlib.h>

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@ -1,4 +1,4 @@
#include "loaders/font.h"
#include "data/font.h"
#include "util.h"
#include "graphics/texture.h"
#include "math/math.h"

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@ -1,6 +1,6 @@
#include "graphics/graphics.h"
#include "loaders/texture.h"
#include "loaders/font.h"
#include "data/texture.h"
#include "data/font.h"
#include "resources/shaders.h"
#include "event/event.h"
#include "filesystem/filesystem.h"

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@ -1,6 +1,6 @@
#include "util.h"
#include "graphics/texture.h"
#include "loaders/material.h"
#include "data/material.h"
#include <stdbool.h>
#pragma once

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@ -1,5 +1,5 @@
#include "loaders/model.h"
#include "loaders/animation.h"
#include "data/model.h"
#include "data/animation.h"
#include "graphics/animator.h"
#include "graphics/material.h"
#include "graphics/mesh.h"

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@ -1,4 +1,4 @@
#include "loaders/texture.h"
#include "data/texture.h"
#include "lib/glfw.h"
#include "util.h"

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@ -1,5 +1,4 @@
#include "loaders/model.h"
#include "loaders/texture.h"
#include "data/model.h"
#include "lib/vec/vec.h"
#include "util.h"
#include <stdbool.h>