lovrSoundFormat

This commit is contained in:
Nevyn Bengtsson 2020-12-09 21:51:04 +01:00 committed by Bjorn
parent cd1cddcd93
commit 7b58561c03
2 changed files with 8 additions and 1 deletions

View File

@ -102,6 +102,7 @@ extern StringEntry lovrStencilAction[];
extern StringEntry lovrTextureFormat[];
extern StringEntry lovrTextureType[];
extern StringEntry lovrTimeUnit[];
extern StringEntry lovrSampleFormat[];
extern StringEntry lovrUniformAccess[];
extern StringEntry lovrVerticalAlign[];
extern StringEntry lovrWinding[];

View File

@ -8,6 +8,12 @@
#include <stdlib.h>
#include <string.h>
StringEntry lovrSampleFormat[] = {
[SAMPLE_F32] = ENTRY("f32"),
[SAMPLE_I16] = ENTRY("i16"),
{ 0 }
};
static int l_lovrDataNewBlob(lua_State* L) {
size_t size;
uint8_t* data = NULL;
@ -70,7 +76,7 @@ static int l_lovrDataNewSoundData(lua_State* L) {
uint64_t frames = luaL_checkinteger(L, 1);
uint32_t channels = luaL_optinteger(L, 2, 2);
uint32_t sampleRate = luaL_optinteger(L, 3, 44100);
uint32_t format = luaL_optinteger(L, 4, 16);
SampleFormat format = luax_checkenum(L, 4, SampleFormat, "i16");
Blob* blob = luax_totype(L, 5, Blob);
SoundData* soundData = lovrSoundDataCreateRaw(frames, channels, sampleRate, format, blob);
luax_pushtype(L, SoundData, soundData);