Fix stereoblit shader;

This commit is contained in:
bjorn 2022-08-05 19:18:29 -07:00
parent a23f0351cc
commit 804a1e6844
1 changed files with 1 additions and 1 deletions

View File

@ -8,6 +8,6 @@ layout(set = 1, binding = 1) uniform texture2DArray ArrayTexture;
vec4 lovrmain() {
vec2 uv = vec2(2 * UV.x, UV.y);
vec3 uvw = vec3(uv, round(uv.x));
vec3 uvw = vec3(uv, round(UV.x));
return Color * getPixel(ArrayTexture, uvw);
}