mirror of https://github.com/bjornbytes/lovr.git
Standard shader: Tonemap by default;
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@ -212,7 +212,7 @@ const char* lovrStandardFragmentShader = ""
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"#endif \n"
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// Tonemap
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"#ifdef FLAG_tonemap \n"
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"#ifndef FLAG_skipTonemap \n"
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" result = tonemap_ACES(result * lovrExposure); \n"
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"#endif \n"
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