Tup: emscripten support; LuaJIT flag;

This commit is contained in:
bjorn 2020-03-02 23:06:42 -08:00
parent 9c044ee91a
commit 8dcc97745e
4 changed files with 41 additions and 16 deletions

View File

@ -70,5 +70,5 @@ SRC_@(GRAPHICS) += src/resources/shaders.c
: foreach $(RES) $(RES_y) |> !xd |> %f.h
: foreach $(SRC) $(SRC_y) $(SRC_yy) | src/resources/*.h |> !cc |> .obj/%B.o
: .obj/*.o |> !ld |> lovr
: .obj/*.o $(STATIC_LIBS) $(STATIC_LIBS_y) |> !ld |> lovr$(SUFFIX) | $(EXTRAS) $(EXTRAS_y)
: foreach $(LIBS) |> !cp |> libs/%b

View File

@ -41,41 +41,62 @@ CFLAGS_@(WEBVR) += -DLOVR_USE_WEBVR
CFLAGS_@(LEAP) += -DLOVR_USE_LEAP
## Platforms
# A little gnarly, but basically you can set CONFIG_PLATFORM to pick a specific one, otherwise
# we use the builtin TUP_PLATFORM which is the current OS (so it won't work with android/web).
# Also macosx gets converted to macos
ifeq (@(PLATFORM),)
PLATFORM = @(TUP_PLATFORM)
else
PLATFORM = @(PLATFORM)
endif
ifeq ($(PLATFORM),macosx)
PLATFORM = macos
endif
ifeq ($(PLATFORM),macos)
LDFLAGS += -lobjc
LDFLAGS += -pagezero_size 10000 -image_base 100000000
ORIGIN = @executable_path
LDFLAGS_@(LUAJIT) += -pagezero_size 10000 -image_base 100000000
LDFLAGS += -Wl,-rpath,@executable_path/libs
SO = dylib
endif
ifeq ($(PLATFORM),linux)
LDFLAGS += -lm -lpthread
ORIGIN = \$ORIGIN
LDFLAGS += -Wl,-rpath,\$ORIGIN/libs
SO = so
endif
ifeq ($(PLATFORM),web)
SUFFIX = .html
EXTRAS = lovr.js lovr.wasm
LDFLAGS += -s USE_GLFW=3
LDFLAGS += -s USE_WEBGL2=1
CFLAGS_@(THREAD) += -s USE_PTHREADS=1
LDFLAGS_@(THREAD) += -s USE_PTHREADS=1
EXTRAS_@(THREAD) += lovr.worker.js
endif
## Libraries
ifeq ($(PLATFORM),web)
CFLAGS += -I$(ROOT)/deps/lua/src -I$(ROOT)/build/lua
STATIC_LIBS += $(ROOT)/build/lua/liblua.a
CFLAGS_@(DATA) += -I$(ROOT)/deps/msdfgen
STATIC_LIBS_@(DATA) += $(ROOT)/build/lib_msdfgen/libmsdfgen.a
CFLAGS_@(PHYSICS) += -I$(ROOT)/deps/ode/include -I$(ROOT)/build/ode/include
STATIC_LIBS_@(PHYSICS) += $(ROOT)/build/ode/libode.a
else
ifeq (@(CMAKE_DEPS),y)
# enet
CFLAGS_@(ENET) += -I$(ROOT)/deps/enet/include
LDFLAGS_@(ENET) += -L$(ROOT)/build/enet -lenet
# LuaJIT
CFLAGS += -I$(ROOT)/deps/luajit/src
LDFLAGS += -L$(ROOT)/build/luajit/src -lluajit
LIBS += $(ROOT)/build/luajit/src/libluajit.$(SO)
# Lua
ifeq (@(LUAJIT),y)
CFLAGS += -I$(ROOT)/deps/luajit/src
LDFLAGS += -L$(ROOT)/build/luajit/src -lluajit
LIBS += $(ROOT)/build/luajit/src/libluajit.$(SO)
else
CFLAGS += -I$(ROOT)/deps/lua/src -I$(ROOT)/build/lua
LDFLAGS += -L$(ROOT)/build/lua -llua
endif
# msdfgen
CFLAGS_@(DATA) += -I$(ROOT)/deps/msdfgen
@ -102,10 +123,9 @@ ifeq (@(CMAKE_DEPS),y)
LDFLAGS_@(AUDIO) += -L$(ROOT)/build/openal -lopenal
LIBS_@(AUDIO) += $(ROOT)/build/openal/libopenal.*$(SO)*
# Configure rpath to look for libraries in a `libs` folder next to the executable
LDFLAGS += -Wl,-rpath,$(ORIGIN)/libs
LIBS += $(LIBS_y)
endif
endif
CFLAGS += @(EXTRA_CFLAGS)
LDFLAGS += @(EXTRA_LDFLAGS)

View File

@ -51,6 +51,9 @@ CONFIG_LEAP=n
CONFIG_OCULUS_PATH=
CONFIG_LEAP_PATH=
## LuaJIT
CONFIG_LUAJIT=y
## OpenGL flavor
# Can be GL, GLES, or WEBGL. Ideally this should be autodetected though.
CONFIG_GL=GL

View File

@ -8,7 +8,9 @@
#include <stdlib.h>
#include <AL/al.h>
#include <AL/alc.h>
#ifndef EMSCRIPTEN
#include <AL/alext.h>
#endif
static struct {
bool initialized;