mirror of https://github.com/bjornbytes/lovr.git
Fix everything on windows;
This commit is contained in:
parent
f5fa9a4e5c
commit
8fb3421658
|
@ -220,13 +220,16 @@ set(LOVR_SRC
|
|||
src/api/filesystem.c
|
||||
src/api/graphics.c
|
||||
src/api/headset.c
|
||||
src/api/lovr.c
|
||||
src/api/math.c
|
||||
src/api/physics.c
|
||||
src/api/thread.c
|
||||
src/api/timer.c
|
||||
src/api/types/animator.c
|
||||
src/api/types/audioStream.c
|
||||
src/api/types/blob.c
|
||||
src/api/types/canvas.c
|
||||
src/api/types/channel.c
|
||||
src/api/types/collider.c
|
||||
src/api/types/controller.c
|
||||
src/api/types/font.c
|
||||
|
@ -242,6 +245,7 @@ set(LOVR_SRC
|
|||
src/api/types/source.c
|
||||
src/api/types/texture.c
|
||||
src/api/types/textureData.c
|
||||
src/api/types/thread.c
|
||||
src/api/types/transform.c
|
||||
src/api/types/vertexData.c
|
||||
src/api/types/world.c
|
||||
|
@ -277,6 +281,8 @@ set(LOVR_SRC
|
|||
src/lib/stb/stb_image.c
|
||||
src/lib/stb/stb_image_write.c
|
||||
src/lib/stb/stb_vorbis.c
|
||||
src/lib/tinycthread/tinycthread.c
|
||||
src/lib/tinycthread/tinycthread.h
|
||||
src/lib/vec/vec.c
|
||||
src/lovr.c
|
||||
src/luax.c
|
||||
|
@ -289,6 +295,8 @@ set(LOVR_SRC
|
|||
src/math/vec3.c
|
||||
src/physics/physics.c
|
||||
src/resources/shaders.c
|
||||
src/thread/channel.c
|
||||
src/thread/thread.c
|
||||
src/timer/timer.c
|
||||
src/util.c
|
||||
)
|
||||
|
|
|
@ -166,17 +166,17 @@ int l_lovrHeadsetGetDisplayDimensions(lua_State* L) {
|
|||
}
|
||||
|
||||
int l_lovrHeadsetGetClipDistance(lua_State* L) {
|
||||
float near, far;
|
||||
lovrHeadsetGetClipDistance(&near, &far);
|
||||
lua_pushnumber(L, near);
|
||||
lua_pushnumber(L, far);
|
||||
float clipNear, clipFar;
|
||||
lovrHeadsetGetClipDistance(&clipNear, &clipFar);
|
||||
lua_pushnumber(L, clipNear);
|
||||
lua_pushnumber(L, clipFar);
|
||||
return 2;
|
||||
}
|
||||
|
||||
int l_lovrHeadsetSetClipDistance(lua_State* L) {
|
||||
float near = luaL_checknumber(L, 1);
|
||||
float far = luaL_checknumber(L, 2);
|
||||
lovrHeadsetSetClipDistance(near, far);
|
||||
float clipNear = luaL_checknumber(L, 1);
|
||||
float clipFar = luaL_checknumber(L, 2);
|
||||
lovrHeadsetSetClipDistance(clipNear, clipFar);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -86,17 +86,17 @@ void lovrHeadsetGetDisplayDimensions(int* width, int* height) {
|
|||
headset->getDisplayDimensions(width, height);
|
||||
}
|
||||
|
||||
void lovrHeadsetGetClipDistance(float* near, float* far) {
|
||||
void lovrHeadsetGetClipDistance(float* clipNear, float* clipFar) {
|
||||
if (!headset) {
|
||||
*near = *far = 0.f;
|
||||
*clipNear = *clipFar = 0.f;
|
||||
return;
|
||||
}
|
||||
headset->getClipDistance(near, far);
|
||||
headset->getClipDistance(clipNear, clipFar);
|
||||
}
|
||||
|
||||
void lovrHeadsetSetClipDistance(float near, float far) {
|
||||
void lovrHeadsetSetClipDistance(float clipNear, float clipFar) {
|
||||
if (headset) {
|
||||
headset->setClipDistance(near, far);
|
||||
headset->setClipDistance(clipNear, clipFar);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -334,19 +334,19 @@ static void openvrGetDisplayDimensions(int* width, int* height) {
|
|||
}
|
||||
}
|
||||
|
||||
static void openvrGetClipDistance(float* near, float* far) {
|
||||
static void openvrGetClipDistance(float* clipNear, float* clipFar) {
|
||||
if (!state.isInitialized) {
|
||||
*near = *far = 0.f;
|
||||
*clipNear = *clipFar = 0.f;
|
||||
} else {
|
||||
*near = state.clipNear;
|
||||
*far = state.clipFar;
|
||||
*clipNear = state.clipNear;
|
||||
*clipFar = state.clipFar;
|
||||
}
|
||||
}
|
||||
|
||||
static void openvrSetClipDistance(float near, float far) {
|
||||
static void openvrSetClipDistance(float clipNear, float clipFar) {
|
||||
if (!state.isInitialized) return;
|
||||
state.clipNear = near;
|
||||
state.clipFar = far;
|
||||
state.clipNear = clipNear;
|
||||
state.clipFar = clipFar;
|
||||
}
|
||||
|
||||
static float openvrGetBoundsWidth() {
|
||||
|
|
|
@ -230,27 +230,27 @@ mat4 mat4_setTransform(mat4 m, float x, float y, float z, float sx, float sy, fl
|
|||
return mat4_scale(m, sx, sy, sz);
|
||||
}
|
||||
|
||||
mat4 mat4_orthographic(mat4 m, float left, float right, float top, float bottom, float near, float far) {
|
||||
mat4 mat4_orthographic(mat4 m, float left, float right, float top, float bottom, float clipNear, float clipFar) {
|
||||
float rl = right - left;
|
||||
float tb = top - bottom;
|
||||
float fn = far - near;
|
||||
float fn = clipFar - clipNear;
|
||||
mat4_identity(m);
|
||||
m[0] = 2 / rl;
|
||||
m[5] = 2 / tb;
|
||||
m[10] = -2 / fn;
|
||||
m[12] = -(left + right) / rl;
|
||||
m[13] = -(top + bottom) / tb;
|
||||
m[14] = -(far + near) / fn;
|
||||
m[14] = -(clipFar + clipNear) / fn;
|
||||
m[15] = 1;
|
||||
return m;
|
||||
}
|
||||
|
||||
mat4 mat4_perspective(mat4 m, float near, float far, float fovy, float aspect) {
|
||||
float range = tan(fovy * .5f) * near;
|
||||
float sx = (2.0f * near) / (range * aspect + range * aspect);
|
||||
float sy = near / range;
|
||||
float sz = -(far + near) / (far - near);
|
||||
float pz = (-2.0f * far * near) / (far - near);
|
||||
mat4 mat4_perspective(mat4 m, float clipNear, float clipFar, float fovy, float aspect) {
|
||||
float range = tan(fovy * .5f) * clipNear;
|
||||
float sx = (2.0f * clipNear) / (range * aspect + range * aspect);
|
||||
float sy = clipNear / range;
|
||||
float sz = -(clipFar + clipNear) / (clipFar - clipNear);
|
||||
float pz = (-2.0f * clipFar * clipNear) / (clipFar - clipNear);
|
||||
mat4_identity(m);
|
||||
m[0] = sx;
|
||||
m[5] = sy;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#include "lib/vec/vec.h"
|
||||
#include "lib/tinycthread/tinycthread.h"
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <setjmp.h>
|
||||
|
|
Loading…
Reference in New Issue