mirror of
https://github.com/bjornbytes/lovr.git
synced 2024-07-04 13:33:34 +00:00
Fix Mesh;
This commit is contained in:
parent
c76df39407
commit
9f6f993903
|
@ -122,6 +122,7 @@ void lovrMeshDraw(Mesh* mesh, mat4 transform) {
|
||||||
lovrGraphicsPush();
|
lovrGraphicsPush();
|
||||||
lovrGraphicsMatrixTransform(transform);
|
lovrGraphicsMatrixTransform(transform);
|
||||||
lovrGraphicsBindTexture(mesh->texture);
|
lovrGraphicsBindTexture(mesh->texture);
|
||||||
|
lovrGraphicsSetDefaultShader(SHADER_DEFAULT);
|
||||||
lovrGraphicsPrepare();
|
lovrGraphicsPrepare();
|
||||||
lovrGraphicsBindVertexArray(mesh->vao);
|
lovrGraphicsBindVertexArray(mesh->vao);
|
||||||
lovrMeshBindAttributes(mesh);
|
lovrMeshBindAttributes(mesh);
|
||||||
|
|
Loading…
Reference in a new issue