Minor OpenVR render model cleanup;

This commit is contained in:
bjorn 2017-03-12 15:10:07 -07:00
parent 4c3bca841b
commit ac7a97fe77
1 changed files with 1 additions and 1 deletions

View File

@ -539,6 +539,7 @@ ModelData* lovrHeadsetControllerNewModelData(Controller* controller) {
for (size_t i = 0; i < vrModel->unVertexCount; i++) {
float* position = vrModel->rVertexData[i].vPosition.v;
float* normal = vrModel->rVertexData[i].vNormal.v;
float* texCoords = vrModel->rVertexData[i].rfTextureCoord;
ModelVertex v;
v.x = position[0];
@ -551,7 +552,6 @@ ModelData* lovrHeadsetControllerNewModelData(Controller* controller) {
v.z = normal[2];
vec_push(&mesh->normals, v);
float* texCoords = vrModel->rVertexData[i].rfTextureCoord;
v.x = texCoords[0];
v.y = texCoords[1];
v.z = 0.f;