Fix lovr.graphics.setProjection;

Needed to be using new frameData stuff.
This commit is contained in:
bjorn 2019-07-08 14:35:54 -07:00
parent f2feda9420
commit af29e29e4d
1 changed files with 4 additions and 0 deletions

View File

@ -527,8 +527,12 @@ void lovrGraphicsMatrixTransform(mat4 transform) {
}
void lovrGraphicsSetProjection(mat4 projection) {
lovrGraphicsFlush();
mat4_set(state.camera.projection[0], projection);
mat4_set(state.camera.projection[1], projection);
mat4_set(state.frameData.projection[0], projection);
mat4_set(state.frameData.projection[1], projection);
state.frameDataDirty = true;
}
// Rendering