Mark ASTC textures as sRGB;

They don't contain this metadata, but marking as sRGB is more reasonable
than not.
This commit is contained in:
bjorn 2022-09-10 23:55:15 -07:00
parent 76557eb6ed
commit bcde681710
1 changed files with 1 additions and 0 deletions

View File

@ -885,6 +885,7 @@ static Image* loadASTC(Blob* blob) {
image->width = width;
image->height = height;
image->format = format;
image->flags = IMAGE_SRGB;
image->layers = 1;
image->levels = 1;
image->blob = blob;