mirror of https://github.com/bjornbytes/lovr.git
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efdbc7f7ba
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d69ec7bff0
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@ -392,7 +392,7 @@ Collider* lovrColliderCreate(World* world, float x, float y, float z) {
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collider->ref = 1;
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collider->body = dBodyCreate(world->id);
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collider->world = world;
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collider->friction = 0;
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collider->friction = INFINITY;
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collider->restitution = 0;
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collider->tag = NO_TAG;
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dBodySetData(collider->body, collider);
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