mirror of https://github.com/bjornbytes/lovr.git
rm dead lovrMathOrientationToDirection declaration;
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@ -6,7 +6,6 @@ struct RandomGenerator;
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bool lovrMathInit(void);
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void lovrMathDestroy(void);
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struct RandomGenerator* lovrMathGetRandomGenerator(void);
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void lovrMathOrientationToDirection(float angle, float ax, float ay, float az, float* v);
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float lovrMathGammaToLinear(float x);
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float lovrMathLinearToGamma(float x);
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float lovrMathNoise1(float x);
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