mirror of https://github.com/bjornbytes/lovr.git
Merge pull request #629 from undefdev/master
Fix constrained rendering in windowed mode on macOS #620
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df4d519ccd
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@ -649,7 +649,7 @@ bool lovrGraphicsInit(GraphicsConfig* config) {
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.srgb = true
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};
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os_window_get_size(&state.window->info.width, &state.window->info.height);
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os_window_get_fbsize(&state.window->info.width, &state.window->info.height);
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state.depthFormat = config->stencil ? FORMAT_D32FS8 : FORMAT_D32F;
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