Mipmap generation;

This commit is contained in:
bjorn 2017-07-22 18:15:03 -07:00
parent 344320a19d
commit f1141664b6
6 changed files with 93 additions and 20 deletions

View File

@ -5,6 +5,29 @@
#include <stdlib.h>
#include <stdio.h>
static void lovrTextureCreateStorage(Texture* texture) {
TextureData* textureData = texture->textureData;
if (textureData->format.compressed || !textureData->mipmaps.generated) {
return;
}
int w = textureData->width;
int h = textureData->height;
int mipmapCount = log2(MAX(w, h)) + 1;
GLenum internalFormat = textureData->format.glInternalFormat;
GLenum format = textureData->format.glFormat;
if (GLAD_GL_ARB_texture_storage) {
glTexStorage2D(GL_TEXTURE_2D, mipmapCount, internalFormat, w, h);
} else {
for (int i = 0; i < mipmapCount; i++) {
glTexImage2D(GL_TEXTURE_2D, i, internalFormat, w, h, 0, format, GL_UNSIGNED_BYTE, NULL);
w = MAX(w >> 1, 1);
h = MAX(h >> 1, 1);
}
}
}
Texture* lovrTextureCreate(TextureData* textureData) {
Texture* texture = lovrAlloc(sizeof(Texture), lovrTextureDestroy);
if (!texture) return NULL;
@ -13,6 +36,8 @@ Texture* lovrTextureCreate(TextureData* textureData) {
texture->depthBuffer = 0;
texture->textureData = textureData;
glGenTextures(1, &texture->id);
lovrGraphicsBindTexture(texture);
lovrTextureCreateStorage(texture);
lovrTextureRefresh(texture);
lovrTextureSetFilter(texture, FILTER_LINEAR, FILTER_LINEAR);
lovrTextureSetWrap(texture, WRAP_REPEAT, WRAP_REPEAT);
@ -132,12 +157,23 @@ void lovrTextureResolveMSAA(Texture* texture) {
void lovrTextureRefresh(Texture* texture) {
TextureData* textureData = texture->textureData;
int w = textureData->width;
int h = textureData->height;
GLenum glInternalFormat = textureData->format.glInternalFormat;
GLenum glFormat = textureData->format.glFormat;
lovrGraphicsBindTexture(texture);
glTexImage2D(GL_TEXTURE_2D, 0, glInternalFormat, w, h, 0, glFormat, GL_UNSIGNED_BYTE, textureData->data);
if (textureData->format.compressed) {
Mipmap m; int i;
vec_foreach(&textureData->mipmaps.list, m, i) {
glCompressedTexImage2D(GL_TEXTURE_2D, i, glInternalFormat, m.width, m.height, 0, m.size, m.data);
}
} else {
int w = textureData->width;
int h = textureData->height;
glTexImage2D(GL_TEXTURE_2D, 0, glInternalFormat, w, h, 0, glFormat, GL_UNSIGNED_BYTE, textureData->data);
if (textureData->mipmaps.generated) {
glGenerateMipmap(GL_TEXTURE_2D);
}
}
}
int lovrTextureGetHeight(Texture* texture) {

View File

@ -589,9 +589,9 @@ TextureData* lovrHeadsetControllerNewTextureData(Controller* controller) {
textureData->width = width;
textureData->height = height;
textureData->format = format;
textureData->data = malloc(size);
memcpy(textureData->data, vrTexture->rubTextureMapData, size);
textureData->data = memcpy(malloc(size), vrTexture->rubTextureMapData, size);;
textureData->mipmaps.generated = 1;
textureData->blob = NULL;
return textureData;
}

View File

@ -1,12 +1,13 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.14a0 on Sat Jul 22 10:22:59 2017.
OpenGL, OpenGL ES loader generated by glad 0.1.14a0 on Sun Jul 23 03:01:38 2017.
Language/Generator: C/C++
Specification: gl
APIs: gl=3.3, gles2=3.0
Profile: core
Extensions:
GL_ARB_texture_storage,
GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic
Loader: False
@ -14,9 +15,9 @@
Omit khrplatform: False
Commandline:
--profile="core" --api="gl=3.3,gles2=3.0" --generator="c" --spec="gl" --no-loader --extensions="GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic"
--profile="core" --api="gl=3.3,gles2=3.0" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_texture_storage,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic"
Online:
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.0&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.0&extensions=GL_ARB_texture_storage&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
*/
#include <stdio.h>
@ -519,8 +520,10 @@ PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
PFNGLFRONTFACEPROC glad_glFrontFace;
int GLAD_GL_ARB_texture_storage;
int GLAD_GL_EXT_texture_compression_s3tc;
int GLAD_GL_EXT_texture_filter_anisotropic;
PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
static void load_GL_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GL_VERSION_1_0) return;
glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
@ -934,8 +937,15 @@ static void load_GL_VERSION_3_3(GLADloadproc load) {
glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
}
static void load_GL_ARB_texture_storage(GLADloadproc load) {
if(!GLAD_GL_ARB_texture_storage) return;
glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
}
static int find_extensionsGL(void) {
if (!get_exts()) return 0;
GLAD_GL_ARB_texture_storage = has_ext("GL_ARB_texture_storage");
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
free_exts();
@ -1016,6 +1026,7 @@ int gladLoadGLLoader(GLADloadproc load) {
load_GL_VERSION_3_3(load);
if (!find_extensionsGL()) return 0;
load_GL_ARB_texture_storage(load);
return GLVersion.major != 0 || GLVersion.minor != 0;
}

View File

@ -1,12 +1,13 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.14a0 on Sat Jul 22 10:22:59 2017.
OpenGL, OpenGL ES loader generated by glad 0.1.14a0 on Sun Jul 23 03:01:38 2017.
Language/Generator: C/C++
Specification: gl
APIs: gl=3.3, gles2=3.0
Profile: core
Extensions:
GL_ARB_texture_storage,
GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic
Loader: False
@ -14,9 +15,9 @@
Omit khrplatform: False
Commandline:
--profile="core" --api="gl=3.3,gles2=3.0" --generator="c" --spec="gl" --no-loader --extensions="GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic"
--profile="core" --api="gl=3.3,gles2=3.0" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_texture_storage,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic"
Online:
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.0&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
http://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.0&extensions=GL_ARB_texture_storage&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic
*/
@ -2297,6 +2298,13 @@ GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#ifndef GL_ARB_texture_storage
#define GL_ARB_texture_storage 1
GLAPI int GLAD_GL_ARB_texture_storage;
typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GLAPI PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D;
#define glTexStorage1D glad_glTexStorage1D
#endif
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
GLAPI int GLAD_GL_EXT_texture_compression_s3tc;

View File

@ -121,7 +121,7 @@ static int parseDDS(uint8_t* data, size_t size, TextureData* textureData) {
int mipmapCount = header->mipMapCount;
// Load mipmaps
vec_init(&textureData->mipmaps);
vec_init(&textureData->mipmaps.list);
for (int i = 0; i < mipmapCount; i++) {
size_t numBlocksWide = width ? MAX(1, (width + 3) / 4) : 0;
size_t numBlocksHigh = height ? MAX(1, (height + 3) / 4) : 0;
@ -129,15 +129,15 @@ static int parseDDS(uint8_t* data, size_t size, TextureData* textureData) {
// Overflow check
if (mipmapSize == 0 || (offset + mipmapSize) > size) {
vec_deinit(&textureData->mipmaps);
vec_deinit(&textureData->mipmaps.list);
return 1;
}
Mipmap mipmap = { .width = width, .height = height, .data = &data[offset], .size = mipmapSize };
vec_push(&textureData->mipmaps, mipmap);
vec_push(&textureData->mipmaps.list, mipmap);
offset += mipmapSize;
width >>= 1;
height >>= 1;
width = MAX(width >> 1, 1);
height = MAX(height >> 1, 1);
}
textureData->data = NULL;
@ -153,8 +153,9 @@ TextureData* lovrTextureDataGetBlank(int width, int height, uint8_t value, Textu
textureData->width = width;
textureData->height = height;
textureData->format = format;
textureData->data = malloc(size);
memset(textureData->data, value, size);
textureData->data = memset(malloc(size), value, size);
textureData->mipmaps.generated = 0;
textureData->blob = NULL;
return textureData;
}
@ -166,6 +167,8 @@ TextureData* lovrTextureDataGetEmpty(int width, int height, TextureFormat format
textureData->height = height;
textureData->format = format;
textureData->data = NULL;
textureData->mipmaps.generated = 0;
textureData->blob = NULL;
return textureData;
}
@ -182,6 +185,8 @@ TextureData* lovrTextureDataFromBlob(Blob* blob) {
stbi_set_flip_vertically_on_load(0);
textureData->format = FORMAT_RGBA;
textureData->data = stbi_load_from_memory(blob->data, blob->size, &textureData->width, &textureData->height, NULL, 4);
textureData->mipmaps.generated = 1;
textureData->blob = NULL;
if (!textureData->data) {
error("Could not load texture data from '%s'", blob->name);
@ -193,6 +198,10 @@ TextureData* lovrTextureDataFromBlob(Blob* blob) {
}
void lovrTextureDataResize(TextureData* textureData, int width, int height, uint8_t value) {
if (textureData->format.compressed || textureData->mipmaps.generated) {
error("Can't resize a compressed texture or a texture with generated mipmaps.");
}
int size = width * height * textureData->format.blockBytes;
textureData->width = width;
textureData->height = height;
@ -201,6 +210,12 @@ void lovrTextureDataResize(TextureData* textureData, int width, int height, uint
}
void lovrTextureDataDestroy(TextureData* textureData) {
if (textureData->blob) {
lovrRelease(&textureData->blob->ref);
}
if (textureData->format.compressed) {
vec_deinit(&textureData->mipmaps.list);
}
free(textureData->data);
free(textureData);
}

View File

@ -27,7 +27,10 @@ typedef struct {
int height;
TextureFormat format;
void* data;
vec_mipmap_t mipmaps;
union MipmapType {
vec_mipmap_t list;
int generated;
} mipmaps;
Blob* blob;
} TextureData;