Add multiview and timer query extensions;

This commit is contained in:
bjorn 2019-05-28 03:14:08 -07:00
parent 1cfc2adf4a
commit f3d31cf4ef
3 changed files with 150 additions and 15 deletions

View File

@ -1,6 +1,6 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.28 on Wed Jan 30 04:34:55 2019.
OpenGL, OpenGL ES loader generated by glad 0.1.29 on Tue May 28 12:13:32 2019.
Language/Generator: C/C++
Specification: gl
@ -16,18 +16,22 @@
GL_ARB_shader_storage_buffer_object,
GL_ARB_texture_storage,
GL_ARB_viewport_array,
GL_EXT_disjoint_timer_query,
GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB,
GL_OVR_multiview,
GL_OVR_multiview2,
GL_OVR_multiview_multisampled_render_to_texture
Loader: False
Local files: True
Omit khrplatform: False
Reproducible: False
Commandline:
--profile="core" --api="gl=3.3,gles2=3.2" --generator="c" --spec="gl" --no-loader --local-files --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_buffer_storage,GL_ARB_compute_shader,GL_ARB_fragment_layer_viewport,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB"
--profile="core" --api="gl=3.3,gles2=3.2" --generator="c" --spec="gl" --no-loader --local-files --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_buffer_storage,GL_ARB_compute_shader,GL_ARB_fragment_layer_viewport,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_disjoint_timer_query,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB,GL_OVR_multiview,GL_OVR_multiview2,GL_OVR_multiview_multisampled_render_to_texture"
Online:
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.2&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_compute_shader&extensions=GL_ARB_fragment_layer_viewport&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.2&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_compute_shader&extensions=GL_ARB_fragment_layer_viewport&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_disjoint_timer_query&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB&extensions=GL_OVR_multiview&extensions=GL_OVR_multiview2&extensions=GL_OVR_multiview_multisampled_render_to_texture
*/
#include <stdio.h>
@ -60,11 +64,7 @@ static int get_exts(void) {
num_exts_i = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
if (num_exts_i > 0) {
char **tmp_exts_i = (char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i));
if (tmp_exts_i == NULL) {
return 0;
}
exts_i = tmp_exts_i;
exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
}
if (exts_i == NULL) {
@ -646,9 +646,13 @@ int GLAD_GL_ARB_shader_image_load_store = 0;
int GLAD_GL_ARB_shader_storage_buffer_object = 0;
int GLAD_GL_ARB_texture_storage = 0;
int GLAD_GL_ARB_viewport_array = 0;
int GLAD_GL_EXT_disjoint_timer_query = 0;
int GLAD_GL_EXT_texture_compression_s3tc = 0;
int GLAD_GL_EXT_texture_filter_anisotropic = 0;
int GLAD_GL_EXT_texture_sRGB = 0;
int GLAD_GL_OVR_multiview = 0;
int GLAD_GL_OVR_multiview2 = 0;
int GLAD_GL_OVR_multiview_multisampled_render_to_texture = 0;
PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
@ -663,6 +667,19 @@ PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR = NULL;
PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT = NULL;
PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT = NULL;
PFNGLISQUERYEXTPROC glad_glIsQueryEXT = NULL;
PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT = NULL;
PFNGLENDQUERYEXTPROC glad_glEndQueryEXT = NULL;
PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT = NULL;
PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT = NULL;
PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT = NULL;
PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT = NULL;
PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL;
PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL;
PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glad_glFramebufferTextureMultisampleMultiviewOVR = NULL;
static void load_GL_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GL_VERSION_1_0) return;
glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
@ -1122,6 +1139,10 @@ static void load_GL_ARB_viewport_array(GLADloadproc load) {
glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
}
static void load_GL_OVR_multiview(GLADloadproc load) {
if(!GLAD_GL_OVR_multiview) return;
glad_glFramebufferTextureMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)load("glFramebufferTextureMultiviewOVR");
}
static int find_extensionsGL(void) {
if (!get_exts()) return 0;
GLAD_GL_AMD_vertex_shader_viewport_index = has_ext("GL_AMD_vertex_shader_viewport_index");
@ -1136,6 +1157,8 @@ static int find_extensionsGL(void) {
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
GLAD_GL_EXT_texture_sRGB = has_ext("GL_EXT_texture_sRGB");
GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
free_exts();
return 1;
}
@ -1221,6 +1244,7 @@ int gladLoadGLLoader(GLADloadproc load) {
load_GL_ARB_shader_storage_buffer_object(load);
load_GL_ARB_texture_storage(load);
load_GL_ARB_viewport_array(load);
load_GL_OVR_multiview(load);
return GLVersion.major != 0 || GLVersion.minor != 0;
}
@ -1594,10 +1618,32 @@ static void load_GL_ES_VERSION_3_2(GLADloadproc load) {
glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
}
static void load_GL_EXT_disjoint_timer_query(GLADloadproc load) {
if(!GLAD_GL_EXT_disjoint_timer_query) return;
glad_glGenQueriesEXT = (PFNGLGENQUERIESEXTPROC)load("glGenQueriesEXT");
glad_glDeleteQueriesEXT = (PFNGLDELETEQUERIESEXTPROC)load("glDeleteQueriesEXT");
glad_glIsQueryEXT = (PFNGLISQUERYEXTPROC)load("glIsQueryEXT");
glad_glBeginQueryEXT = (PFNGLBEGINQUERYEXTPROC)load("glBeginQueryEXT");
glad_glEndQueryEXT = (PFNGLENDQUERYEXTPROC)load("glEndQueryEXT");
glad_glQueryCounterEXT = (PFNGLQUERYCOUNTEREXTPROC)load("glQueryCounterEXT");
glad_glGetQueryivEXT = (PFNGLGETQUERYIVEXTPROC)load("glGetQueryivEXT");
glad_glGetQueryObjectivEXT = (PFNGLGETQUERYOBJECTIVEXTPROC)load("glGetQueryObjectivEXT");
glad_glGetQueryObjectuivEXT = (PFNGLGETQUERYOBJECTUIVEXTPROC)load("glGetQueryObjectuivEXT");
glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)load("glGetQueryObjecti64vEXT");
glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)load("glGetQueryObjectui64vEXT");
}
static void load_GL_OVR_multiview_multisampled_render_to_texture(GLADloadproc load) {
if(!GLAD_GL_OVR_multiview_multisampled_render_to_texture) return;
glad_glFramebufferTextureMultisampleMultiviewOVR = (PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)load("glFramebufferTextureMultisampleMultiviewOVR");
}
static int find_extensionsGLES2(void) {
if (!get_exts()) return 0;
GLAD_GL_EXT_disjoint_timer_query = has_ext("GL_EXT_disjoint_timer_query");
GLAD_GL_EXT_texture_compression_s3tc = has_ext("GL_EXT_texture_compression_s3tc");
GLAD_GL_EXT_texture_filter_anisotropic = has_ext("GL_EXT_texture_filter_anisotropic");
GLAD_GL_OVR_multiview = has_ext("GL_OVR_multiview");
GLAD_GL_OVR_multiview2 = has_ext("GL_OVR_multiview2");
GLAD_GL_OVR_multiview_multisampled_render_to_texture = has_ext("GL_OVR_multiview_multisampled_render_to_texture");
free_exts();
return 1;
}
@ -1660,6 +1706,9 @@ int gladLoadGLES2Loader(GLADloadproc load) {
load_GL_ES_VERSION_3_2(load);
if (!find_extensionsGLES2()) return 0;
load_GL_EXT_disjoint_timer_query(load);
load_GL_OVR_multiview(load);
load_GL_OVR_multiview_multisampled_render_to_texture(load);
return GLVersion.major != 0 || GLVersion.minor != 0;
}

View File

@ -1,6 +1,6 @@
/*
OpenGL, OpenGL ES loader generated by glad 0.1.28 on Wed Jan 30 04:34:55 2019.
OpenGL, OpenGL ES loader generated by glad 0.1.29 on Tue May 28 12:13:32 2019.
Language/Generator: C/C++
Specification: gl
@ -16,18 +16,22 @@
GL_ARB_shader_storage_buffer_object,
GL_ARB_texture_storage,
GL_ARB_viewport_array,
GL_EXT_disjoint_timer_query,
GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB,
GL_OVR_multiview,
GL_OVR_multiview2,
GL_OVR_multiview_multisampled_render_to_texture
Loader: False
Local files: True
Omit khrplatform: False
Reproducible: False
Commandline:
--profile="core" --api="gl=3.3,gles2=3.2" --generator="c" --spec="gl" --no-loader --local-files --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_buffer_storage,GL_ARB_compute_shader,GL_ARB_fragment_layer_viewport,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB"
--profile="core" --api="gl=3.3,gles2=3.2" --generator="c" --spec="gl" --no-loader --local-files --extensions="GL_AMD_vertex_shader_viewport_index,GL_ARB_buffer_storage,GL_ARB_compute_shader,GL_ARB_fragment_layer_viewport,GL_ARB_program_interface_query,GL_ARB_shader_image_load_store,GL_ARB_shader_storage_buffer_object,GL_ARB_texture_storage,GL_ARB_viewport_array,GL_EXT_disjoint_timer_query,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_sRGB,GL_OVR_multiview,GL_OVR_multiview2,GL_OVR_multiview_multisampled_render_to_texture"
Online:
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.2&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_compute_shader&extensions=GL_ARB_fragment_layer_viewport&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D3.3&api=gles2%3D3.2&extensions=GL_AMD_vertex_shader_viewport_index&extensions=GL_ARB_buffer_storage&extensions=GL_ARB_compute_shader&extensions=GL_ARB_fragment_layer_viewport&extensions=GL_ARB_program_interface_query&extensions=GL_ARB_shader_image_load_store&extensions=GL_ARB_shader_storage_buffer_object&extensions=GL_ARB_texture_storage&extensions=GL_ARB_viewport_array&extensions=GL_EXT_disjoint_timer_query&extensions=GL_EXT_texture_compression_s3tc&extensions=GL_EXT_texture_filter_anisotropic&extensions=GL_EXT_texture_sRGB&extensions=GL_OVR_multiview&extensions=GL_OVR_multiview2&extensions=GL_OVR_multiview_multisampled_render_to_texture
*/
@ -2919,6 +2923,17 @@ GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample;
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
#define GL_MAX_VIEWS_OVR 0x9631
#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
#define GL_QUERY_COUNTER_BITS_EXT 0x8864
#define GL_CURRENT_QUERY_EXT 0x8865
#define GL_QUERY_RESULT_EXT 0x8866
#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
#define GL_TIME_ELAPSED_EXT 0x88BF
#define GL_TIMESTAMP_EXT 0x8E28
#define GL_GPU_DISJOINT_EXT 0x8FBB
#ifndef GL_AMD_vertex_shader_viewport_index
#define GL_AMD_vertex_shader_viewport_index 1
GLAPI int GLAD_GL_AMD_vertex_shader_viewport_index;
@ -3009,6 +3024,54 @@ GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
#define GL_EXT_texture_sRGB 1
GLAPI int GLAD_GL_EXT_texture_sRGB;
#endif
#ifndef GL_OVR_multiview
#define GL_OVR_multiview 1
GLAPI int GLAD_GL_OVR_multiview;
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
GLAPI PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glad_glFramebufferTextureMultiviewOVR;
#define glFramebufferTextureMultiviewOVR glad_glFramebufferTextureMultiviewOVR
#endif
#ifndef GL_OVR_multiview2
#define GL_OVR_multiview2 1
GLAPI int GLAD_GL_OVR_multiview2;
#endif
#ifndef GL_EXT_disjoint_timer_query
#define GL_EXT_disjoint_timer_query 1
GLAPI int GLAD_GL_EXT_disjoint_timer_query;
typedef void (APIENTRYP PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint *ids);
GLAPI PFNGLGENQUERIESEXTPROC glad_glGenQueriesEXT;
#define glGenQueriesEXT glad_glGenQueriesEXT
typedef void (APIENTRYP PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint *ids);
GLAPI PFNGLDELETEQUERIESEXTPROC glad_glDeleteQueriesEXT;
#define glDeleteQueriesEXT glad_glDeleteQueriesEXT
typedef GLboolean (APIENTRYP PFNGLISQUERYEXTPROC)(GLuint id);
GLAPI PFNGLISQUERYEXTPROC glad_glIsQueryEXT;
#define glIsQueryEXT glad_glIsQueryEXT
typedef void (APIENTRYP PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id);
GLAPI PFNGLBEGINQUERYEXTPROC glad_glBeginQueryEXT;
#define glBeginQueryEXT glad_glBeginQueryEXT
typedef void (APIENTRYP PFNGLENDQUERYEXTPROC)(GLenum target);
GLAPI PFNGLENDQUERYEXTPROC glad_glEndQueryEXT;
#define glEndQueryEXT glad_glEndQueryEXT
typedef void (APIENTRYP PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target);
GLAPI PFNGLQUERYCOUNTEREXTPROC glad_glQueryCounterEXT;
#define glQueryCounterEXT glad_glQueryCounterEXT
typedef void (APIENTRYP PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
GLAPI PFNGLGETQUERYIVEXTPROC glad_glGetQueryivEXT;
#define glGetQueryivEXT glad_glGetQueryivEXT
typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint *params);
GLAPI PFNGLGETQUERYOBJECTIVEXTPROC glad_glGetQueryObjectivEXT;
#define glGetQueryObjectivEXT glad_glGetQueryObjectivEXT
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint *params);
GLAPI PFNGLGETQUERYOBJECTUIVEXTPROC glad_glGetQueryObjectuivEXT;
#define glGetQueryObjectuivEXT glad_glGetQueryObjectuivEXT
typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 *params);
GLAPI PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT;
#define glGetQueryObjecti64vEXT glad_glGetQueryObjecti64vEXT
typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 *params);
GLAPI PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT;
#define glGetQueryObjectui64vEXT glad_glGetQueryObjectui64vEXT
#endif
#ifndef GL_EXT_texture_compression_s3tc
#define GL_EXT_texture_compression_s3tc 1
GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
@ -3017,6 +3080,21 @@ GLAPI int GLAD_GL_EXT_texture_compression_s3tc;
#define GL_EXT_texture_filter_anisotropic 1
GLAPI int GLAD_GL_EXT_texture_filter_anisotropic;
#endif
#ifndef GL_OVR_multiview
#define GL_OVR_multiview 1
GLAPI int GLAD_GL_OVR_multiview;
#endif
#ifndef GL_OVR_multiview2
#define GL_OVR_multiview2 1
GLAPI int GLAD_GL_OVR_multiview2;
#endif
#ifndef GL_OVR_multiview_multisampled_render_to_texture
#define GL_OVR_multiview_multisampled_render_to_texture 1
GLAPI int GLAD_GL_OVR_multiview_multisampled_render_to_texture;
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews);
GLAPI PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glad_glFramebufferTextureMultisampleMultiviewOVR;
#define glFramebufferTextureMultisampleMultiviewOVR glad_glFramebufferTextureMultisampleMultiviewOVR
#endif
#ifdef __cplusplus
}

View File

@ -90,12 +90,20 @@
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
@ -111,7 +119,7 @@
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else