mirror of https://github.com/bjornbytes/lovr.git
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@ -16,6 +16,7 @@ int l_lovrTimerInit(lua_State* L);
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extern const luaL_Reg lovrAudio[];
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extern const luaL_Reg lovrController[];
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extern const luaL_Reg lovrBlob[];
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extern const luaL_Reg lovrBody[];
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extern const luaL_Reg lovrEvent[];
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extern const luaL_Reg lovrFilesystem[];
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extern const luaL_Reg lovrFont[];
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@ -5,6 +5,7 @@ int l_lovrPhysicsInit(lua_State* L) {
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lua_newtable(L);
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luaL_register(L, NULL, lovrPhysics);
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luax_registertype(L, "World", lovrWorld);
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luax_registertype(L, "Body", lovrBody);
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lovrPhysicsInit();
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return 1;
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}
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@ -14,7 +15,14 @@ int l_lovrPhysicsNewWorld(lua_State* L) {
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return 1;
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}
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int l_lovrPhysicsNewBody(lua_State* L) {
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World* world = luax_checktype(L, 1, World);
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luax_pushtype(L, Body, lovrBodyCreate(world));
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return 1;
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}
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const luaL_Reg lovrPhysics[] = {
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{ "newWorld", l_lovrPhysicsNewWorld },
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{ "newBody", l_lovrPhysicsNewBody },
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{ NULL, NULL }
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};
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@ -0,0 +1,6 @@
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#include "api/lovr.h"
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#include "physics/physics.h"
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const luaL_Reg lovrBody[] = {
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{ NULL, NULL }
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};
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@ -73,3 +73,23 @@ void lovrWorldSetSleepingAllowed(World* world, int allowed) {
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void lovrWorldUpdate(World* world, float dt) {
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dWorldQuickStep(world->id, dt);
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}
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Body* lovrBodyCreate(World* world) {
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if (!world) {
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error("No world specified");
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}
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Body* body = lovrAlloc(sizeof(Body), lovrBodyDestroy);
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if (!body) return NULL;
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body->id = dBodyCreate(world->id);
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body->world = world;
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return body;
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}
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void lovrBodyDestroy(const Ref* ref) {
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Body* body = containerof(ref, Body);
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dBodyDestroy(body->id);
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free(body);
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}
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@ -6,6 +6,12 @@ typedef struct {
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dWorldID id;
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} World;
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typedef struct {
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Ref ref;
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dBodyID id;
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World* world;
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} Body;
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void lovrPhysicsInit();
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void lovrPhysicsDestroy();
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@ -20,3 +26,6 @@ void lovrWorldSetAngularDamping(World* world, float damping, float threshold);
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int lovrWorldIsSleepingAllowed(World* world);
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void lovrWorldSetSleepingAllowed(World* world, int allowed);
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void lovrWorldUpdate(World* world, float dt);
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Body* lovrBodyCreate();
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void lovrBodyDestroy(const Ref* ref);
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