mirror of https://github.com/bjornbytes/lovr.git
Fix typo;
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@ -243,7 +243,7 @@ void viveRenderTo(void* headset, headsetRenderCallback callback, void* userdata)
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glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
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Texture_t eyeTexture = { (void*) state->renderTexture, EGraphicsAPIConvention_API_OpenGL, EColorSpace_ColorSpace_Gamma };
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Texture_t eyeTexture = { (void*) state->resolveTexture, EGraphicsAPIConvention_API_OpenGL, EColorSpace_ColorSpace_Gamma };
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EVRSubmitFlags flags = EVRSubmitFlags_Submit_Default;
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state->vrCompositor->Submit(eye, &eyeTexture, NULL, flags);
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}
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