Rename lovr to api;

This commit is contained in:
bjorn 2017-03-11 02:25:39 -08:00
parent b84f72f17e
commit fa74254e64
33 changed files with 41 additions and 41 deletions

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@ -1,5 +1,5 @@
#include "lovr/audio.h" #include "api/audio.h"
#include "lovr/types/source.h" #include "api/types/source.h"
#include "audio/audio.h" #include "audio/audio.h"
#include "audio/source.h" #include "audio/source.h"
#include "loaders/source.h" #include "loaders/source.h"

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@ -1,4 +1,4 @@
#include "lovr/event.h" #include "api/event.h"
#include "event/event.h" #include "event/event.h"
static int pollRef; static int pollRef;

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@ -1,4 +1,4 @@
#include "lovr/filesystem.h" #include "api/filesystem.h"
#include "filesystem/filesystem.h" #include "filesystem/filesystem.h"
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>

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@ -1,11 +1,11 @@
#include "lovr/graphics.h" #include "api/graphics.h"
#include "lovr/types/buffer.h" #include "api/types/buffer.h"
#include "lovr/types/font.h" #include "api/types/font.h"
#include "lovr/types/model.h" #include "api/types/model.h"
#include "lovr/types/shader.h" #include "api/types/shader.h"
#include "lovr/types/skybox.h" #include "api/types/skybox.h"
#include "lovr/types/texture.h" #include "api/types/texture.h"
#include "lovr/types/transform.h" #include "api/types/transform.h"
#include "graphics/graphics.h" #include "graphics/graphics.h"
#include "loaders/font.h" #include "loaders/font.h"
#include "loaders/model.h" #include "loaders/model.h"

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@ -1,5 +1,5 @@
#include "lovr/headset.h" #include "api/headset.h"
#include "lovr/types/controller.h" #include "api/types/controller.h"
#include "headset/headset.h" #include "headset/headset.h"
static void renderHelper(HeadsetEye eye, void* userdata) { static void renderHelper(HeadsetEye eye, void* userdata) {

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@ -1,5 +1,5 @@
#include "lovr/math.h" #include "api/math.h"
#include "lovr/types/transform.h" #include "api/types/transform.h"
#include "math/mat4.h" #include "math/mat4.h"
const luaL_Reg lovrMath[] = { const luaL_Reg lovrMath[] = {

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@ -1,4 +1,4 @@
#include "lovr/timer.h" #include "api/timer.h"
#include "timer/timer.h" #include "timer/timer.h"
const luaL_Reg lovrTimer[] = { const luaL_Reg lovrTimer[] = {

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@ -1,7 +1,7 @@
#include "lovr/types/buffer.h" #include "api/types/buffer.h"
#include "lovr/types/texture.h" #include "api/types/texture.h"
#include "lovr/types/transform.h" #include "api/types/transform.h"
#include "lovr/graphics.h" #include "api/graphics.h"
void luax_checkbufferformat(lua_State* L, int index, BufferFormat* format) { void luax_checkbufferformat(lua_State* L, int index, BufferFormat* format) {
if (!lua_istable(L, index)) { if (!lua_istable(L, index)) {

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@ -1,5 +1,5 @@
#include "lovr/types/controller.h" #include "api/types/controller.h"
#include "lovr/headset.h" #include "api/headset.h"
#include "loaders/model.h" #include "loaders/model.h"
#include "loaders/texture.h" #include "loaders/texture.h"
#include "graphics/model.h" #include "graphics/model.h"

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@ -1,4 +1,4 @@
#include "lovr/types/font.h" #include "api/types/font.h"
const luaL_Reg lovrFont[] = { const luaL_Reg lovrFont[] = {
{ "getLineHeight", l_lovrFontGetLineHeight }, { "getLineHeight", l_lovrFontGetLineHeight },

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@ -1,6 +1,6 @@
#include "lovr/types/model.h" #include "api/types/model.h"
#include "lovr/types/texture.h" #include "api/types/texture.h"
#include "lovr/types/transform.h" #include "api/types/transform.h"
const luaL_Reg lovrModel[] = { const luaL_Reg lovrModel[] = {
{ "draw", l_lovrModelDraw }, { "draw", l_lovrModelDraw },

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@ -1,4 +1,4 @@
#include "lovr/types/shader.h" #include "api/types/shader.h"
#include "math/transform.h" #include "math/transform.h"
const luaL_Reg lovrShader[] = { const luaL_Reg lovrShader[] = {

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@ -1,4 +1,4 @@
#include "lovr/types/skybox.h" #include "api/types/skybox.h"
#include "graphics/graphics.h" #include "graphics/graphics.h"
const luaL_Reg lovrSkybox[] = { const luaL_Reg lovrSkybox[] = {

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@ -1,5 +1,5 @@
#include "lovr/types/source.h" #include "api/types/source.h"
#include "lovr/audio.h" #include "api/audio.h"
#include "audio/audio.h" #include "audio/audio.h"
const luaL_Reg lovrSource[] = { const luaL_Reg lovrSource[] = {

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@ -1,5 +1,5 @@
#include "lovr/types/texture.h" #include "api/types/texture.h"
#include "lovr/graphics.h" #include "api/graphics.h"
#include "graphics/graphics.h" #include "graphics/graphics.h"
const luaL_Reg lovrTexture[] = { const luaL_Reg lovrTexture[] = {

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@ -1,4 +1,4 @@
#include "lovr/types/transform.h" #include "api/types/transform.h"
#include "math/mat4.h" #include "math/mat4.h"
void luax_readtransform(lua_State* L, int i, mat4 m) { void luax_readtransform(lua_State* L, int i, mat4 m) {

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@ -1,11 +1,11 @@
#include "lovr.h" #include "lovr.h"
#include "lovr/audio.h" #include "api/audio.h"
#include "lovr/event.h" #include "api/event.h"
#include "lovr/filesystem.h" #include "api/filesystem.h"
#include "lovr/graphics.h" #include "api/graphics.h"
#include "lovr/headset.h" #include "api/headset.h"
#include "lovr/math.h" #include "api/math.h"
#include "lovr/timer.h" #include "api/timer.h"
#include "glfw.h" #include "glfw.h"
#include "util.h" #include "util.h"
#include <stdlib.h> #include <stdlib.h>